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Needs contract null check

combat-2
MagicBot 1 year ago
parent
commit
098433b697
  1. 37
      src/engine/objects/Mob.java

37
src/engine/objects/Mob.java

@ -1693,28 +1693,31 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1693,28 +1693,31 @@ public class Mob extends AbstractIntelligenceAgent {
else
this.contract = DbManager.ContractQueries.GET_CONTRACT(this.contractUUID);
// Guard captaiin AI
// Guard captain AI
if (NPC.ISGuardCaptain(contract.getContractID())) {
this.spawnTime = 60 * 15;
this.isPlayerGuard = true;
}
if (this.contract != null) {
// Load AI for wall archers
if (NPC.ISGuardCaptain(contract.getContractID())) {
this.spawnTime = 60 * 15;
this.isPlayerGuard = true;
}
if (this.contract != null && NPC.ISWallArcher(this.contract)) {
this.behaviourType = MobBehaviourType.GuardWallArcher;
this.isPlayerGuard = true;
this.spawnTime = 450;
}
// Load AI for wall archers
// Load AI for guard dogs
if (NPC.ISWallArcher(this.contract)) {
this.behaviourType = MobBehaviourType.GuardWallArcher;
this.isPlayerGuard = true;
this.spawnTime = 450;
}
// Load AI for guard dogs
if (this.contract != null && this.contract.getContractID() == 910) {
this.isPlayerGuard = true;
this.behaviourType = MobBehaviourType.GuardCaptain;
this.spawnTime = 900;
this.guardedCity = ZoneManager.getCityAtLocation(this.bindLoc);
if (this.contract.getContractID() == 910) {
this.isPlayerGuard = true;
this.behaviourType = MobBehaviourType.GuardCaptain;
this.spawnTime = 900;
this.guardedCity = ZoneManager.getCityAtLocation(this.bindLoc);
}
}
if (this.building != null)

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