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Merge remote-tracking branch 'origin/bugfix-ITEM-chance'

master
MagicBot 1 year ago
parent
commit
0a36d2786c
  1. 25
      src/engine/loot/LootManager.java

25
src/engine/loot/LootManager.java

@ -104,7 +104,7 @@ public class LootManager { @@ -104,7 +104,7 @@ public class LootManager {
}
break;
case "ITEM":
GenerateItemLootDrop(mob,bse);
GenerateItemLootDrop(mob,bse,multiplier);
break;
}
}
@ -114,7 +114,7 @@ public class LootManager { @@ -114,7 +114,7 @@ public class LootManager {
return null;
}
MobLoot outItem;
int genRoll = new Random().nextInt(101);
int genRoll = new Random().nextInt(100)+1;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if (selectedRow == null) {
return null;
@ -138,12 +138,12 @@ public class LootManager { @@ -138,12 +138,12 @@ public class LootManager {
Enum.ItemType outType = outItem.getItemBase().getType();
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
if (outItem.getItemBase().isGlass() == false) {
int prefixChanceRoll = ThreadLocalRandom.current().nextInt(101);
int prefixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1;
double prefixChance = 2.057 * mob.level - 28.67;
if (prefixChanceRoll < prefixChance) {
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
int prefixroll = ThreadLocalRandom.current().nextInt(101);
int prefixroll = ThreadLocalRandom.current().nextInt(100)+1;
if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
@ -153,10 +153,10 @@ public class LootManager { @@ -153,10 +153,10 @@ public class LootManager {
}
}
}
int suffixChanceRoll = ThreadLocalRandom.current().nextInt(101);
int suffixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1;
double suffixChance = 2.057 * mob.level - 28.67;
if (suffixChanceRoll < suffixChance) {
int suffixroll = ThreadLocalRandom.current().nextInt(101);
int suffixroll = ThreadLocalRandom.current().nextInt(100)+1;
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
@ -175,9 +175,9 @@ public class LootManager { @@ -175,9 +175,9 @@ public class LootManager {
if(mobLevel > 65){
mobLevel = 65;
}
int max = (int)(5.882 * mobLevel + 127.0);
if(max > 320){
max = 320;
int max = (int)(4.882 * mobLevel + 127.0);
if(max > 321){
max = 321;
}
int min = (int)(4.469 * mobLevel - 3.469);
int roll = ThreadLocalRandom.current().nextInt(max-min) + min;
@ -273,7 +273,12 @@ public class LootManager { @@ -273,7 +273,12 @@ public class LootManager {
}
return;
}
public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse){
public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier){
int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (chanceRoll > bse.dropChance * multiplier) {
//early exit, failed to hit minimum chance roll
return;
}
MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (disc != null)
mob.getCharItemManager().addItemToInventory(disc);

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