Quest System
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@@ -11,8 +11,8 @@ import java.util.HashSet;
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import java.util.Random;
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import java.util.Random;
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public class QuestManager {
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public class QuestManager {
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public static HashMap<PlayerCharacter,QuestObject> acceptedQuests;
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public static HashMap<PlayerCharacter,QuestObject> acceptedQuests = new HashMap<>();
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public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests;
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public static HashMap<PlayerCharacter,ArrayList<String>> completedQuests = new HashMap<>();
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public static boolean grantsQuest(NPC npc){
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public static boolean grantsQuest(NPC npc){
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if(npc == null)
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if(npc == null)
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