resource merchant work

This commit is contained in:
2024-02-18 17:57:17 -06:00
parent 571ad4b466
commit 0d256c17b5
+8 -9
View File
@@ -1577,22 +1577,21 @@ public class ClientMessagePump implements NetMsgHandler {
return;
if (buy != null) {
if(npc.getName().equals("Resource Merchant")) {
MobLoot resource = new MobLoot(npc, ItemBase.getItemBase(buy.getItemBaseID()), 1, true);
resource.setValue(Warehouse.getCostForResource(buy.getItemBaseID()));
npc.getCharItemManager().addItemToInventory(resource);
npc.getCharItemManager().updateInventory(resource, true);
}
msg.setItem(buy);
//send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal());
// msg.setItemID(buy.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
if(npc.getName().equals("Resource Merchant")){
MobLoot resource = new MobLoot(npc,ItemBase.getItemBase(buy.getItemBaseID()), 1, true);
resource.setValue(Warehouse.getCostForResource(buy.getItemBaseID()));
npc.getCharItemManager().addItemToInventory(resource);
npc.getCharItemManager().updateInventory(resource,true);
}
itemMan.updateInventory();
}
itemMan.updateInventory();
}
} finally {
origin.buyLock.unlock();
}