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@ -110,7 +110,7 @@ public class Zone extends AbstractGameObject {
@@ -110,7 +110,7 @@ public class Zone extends AbstractGameObject {
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this.terrain_type = "PLANAR"; |
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} |
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if (this.terrain_type.equals("None")) |
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if (this.terrain_type.equals("NONE")) |
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this.terrain = null; |
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else |
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this.terrain = new Terrain(this); |
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