Start terrain refactor
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+18
-18
@@ -30,17 +30,17 @@ import java.sql.SQLException;
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import java.util.HashMap;
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import java.util.stream.Stream;
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public class HeightMap {
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public class Terrain {
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// Class variables
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public static final HashMap<Integer, HeightMap> heightmapByLoadNum = new HashMap<>();
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public static final HashMap<Integer, Terrain> heightmapByLoadNum = new HashMap<>();
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public static final HashMap<Integer, short[][]> _pixelData = new HashMap<>();
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// Bootstrap Tracking
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public static int heightMapsCreated = 0;
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public static HeightMap PlayerCityHeightMap;
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public static Terrain playerCityTerrain;
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// Heightmap data for this heightmap
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public final int heightMapID;
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@@ -60,7 +60,7 @@ public class HeightMap {
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public float terrain_scale;
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public HeightMap(ResultSet rs) throws SQLException {
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public Terrain(ResultSet rs) throws SQLException {
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this.heightMapID = rs.getInt("heightMapID");
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this.maxHeight = rs.getInt("maxHeight");
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@@ -107,13 +107,13 @@ public class HeightMap {
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generatePixelData(this);
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HeightMap.heightmapByLoadNum.put(this.zoneLoadID, this);
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Terrain.heightmapByLoadNum.put(this.zoneLoadID, this);
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heightMapsCreated++;
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}
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//Created for PlayerCities
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public HeightMap() {
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public Terrain() {
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this.heightMapID = 999999;
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this.maxHeight = 5; // for real...
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@@ -149,7 +149,7 @@ public class HeightMap {
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this.terrain_scale = this.maxHeight / 255f;
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}
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public HeightMap(Zone zone) {
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public Terrain(Zone zone) {
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this.heightMapID = 999999;
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this.maxHeight = 0;
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@@ -185,15 +185,15 @@ public class HeightMap {
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public static void GeneratePlayerCityHeightMap() {
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HeightMap.PlayerCityHeightMap = new HeightMap();
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Terrain.playerCityTerrain = new Terrain();
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}
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public static void GenerateCustomHeightMap(Zone zone) {
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HeightMap heightMap = new HeightMap(zone);
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Terrain heightMap = new Terrain(zone);
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HeightMap.heightmapByLoadNum.put(zone.template, heightMap);
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Terrain.heightmapByLoadNum.put(zone.template, heightMap);
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}
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@@ -260,9 +260,9 @@ public class HeightMap {
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//generate static player city heightmap.
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HeightMap.GeneratePlayerCityHeightMap();
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Terrain.GeneratePlayerCityHeightMap();
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Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
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Logger.info(Terrain.heightmapByLoadNum.size() + " Heightmaps cached.");
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// Load pixel data for heightmaps
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@@ -305,19 +305,19 @@ public class HeightMap {
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}
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private static void generatePixelData(HeightMap heightMap) {
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private static void generatePixelData(Terrain terrain) {
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Color color;
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// Generate altitude lookup table for this heightmap
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heightMap.pixelColorValues = new short[heightMap.heightmapImage.getWidth()][heightMap.heightmapImage.getHeight()];
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terrain.pixelColorValues = new short[terrain.heightmapImage.getWidth()][terrain.heightmapImage.getHeight()];
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for (int y = 0; y < heightMap.heightmapImage.getHeight(); y++) {
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for (int x = 0; x < heightMap.heightmapImage.getWidth(); x++) {
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for (int y = 0; y < terrain.heightmapImage.getHeight(); y++) {
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for (int x = 0; x < terrain.heightmapImage.getWidth(); x++) {
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color = new Color(heightMap.heightmapImage.getRGB(x, y));
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heightMap.pixelColorValues[x][y] = (short) color.getRed();
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color = new Color(terrain.heightmapImage.getRGB(x, y));
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terrain.pixelColorValues[x][y] = (short) color.getRed();
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}
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}
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