Workorder method moved to workorder

This commit is contained in:
2024-04-25 08:42:20 -04:00
parent 9dd2e1d5e5
commit 0fe04041f6
2 changed files with 46 additions and 41 deletions
+41
View File
@@ -8,6 +8,7 @@
package engine.loot;
import engine.gameManager.DbManager;
import engine.gameManager.ForgeManager;
import engine.mbEnums;
import engine.objects.Item;
@@ -157,6 +158,46 @@ public class WorkOrder implements Delayed {
return validation_result;
}
public static boolean debitWorkOrderCost(WorkOrder workOrder) {
if (workOrder.vendor.building.getCity() == null)
return false;
int strongbox = workOrder.vendor.building.getStrongboxValue();
// Strongbox can cover total gold cost;
if (workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) <= strongbox) {
workOrder.vendor.building.setStrongboxValue(strongbox - workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD));
workOrder.production_cost_total.put(mbEnums.ResourceType.GOLD, 0);
// Early exit for the forge covering gold only rolls
if (workOrder.production_cost_total.size() == 1)
return true;
} else {
int remainingAmount = workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) - strongbox;
workOrder.vendor.building.setStrongboxValue(0);
workOrder.production_cost_total.put(mbEnums.ResourceType.GOLD, workOrder.production_cost_total.put(mbEnums.ResourceType.GOLD, workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) - remainingAmount));
}
// There is an overflow at this point and a warehouse is required
Warehouse warehouse = workOrder.vendor.building.getCity().warehouse;
if (warehouse == null)
return false;
// Deduct total production cost from warehouse
workOrder.production_cost_total.forEach((key, value) -> warehouse.resources.put(key, warehouse.resources.get(key) - value));
DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse);
return true;
}
@Override
public long getDelay(TimeUnit unit) {