From 1246fa699abaef57179c709c32f3a28417ff4480 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Thu, 18 Jul 2024 19:18:51 -0500 Subject: [PATCH] blood rune boot issue --- src/engine/gameManager/LootManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/gameManager/LootManager.java b/src/engine/gameManager/LootManager.java index 1afab8cd..7d7a16a5 100644 --- a/src/engine/gameManager/LootManager.java +++ b/src/engine/gameManager/LootManager.java @@ -79,7 +79,7 @@ public enum LootManager { //iterate the booty sets - if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet)) + if (mob.getMobBaseID() != 253003 && mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet)) RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {