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resource merchant work

lakebane-master
FatBoy-DOTC 10 months ago
parent
commit
149630ef5a
  1. 2
      src/engine/objects/Item.java
  2. 1
      src/engine/server/world/WorldServer.java

2
src/engine/objects/Item.java

@ -61,7 +61,7 @@ public class Item extends AbstractWorldObject { @@ -61,7 +61,7 @@ public class Item extends AbstractWorldObject {
private ArrayList<EnchantmentBase> enchants = new ArrayList<>();
private long dateToUpgrade;
private String customName = "";
private int magicValue;
public int magicValue;
/**
* No Id Constructor

1
src/engine/server/world/WorldServer.java

@ -663,6 +663,7 @@ public class WorldServer { @@ -663,6 +663,7 @@ public class WorldServer {
if(resourceID == 7 || resourceID == 1580021)
continue;
MobLoot resource = new MobLoot(resourceMerchant,ItemBase.getItemBase(resourceID), 1, true);
resource.magicValue = Warehouse.getCostForResource(resourceID);
resourceMerchant.getCharItemManager().addItemToInventory(resource);
}
}

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