Resource Auto Stacking
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@@ -445,8 +445,6 @@ public class ClientMessagePump implements NetMsgHandler {
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dispatch = Dispatch.borrow(player, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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itemManager.StackResources();
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}
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private static void transferItemFromVaultToInventory(TransferItemFromVaultToInventoryMsg msg, ClientConnection origin) {
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@@ -460,8 +458,6 @@ public class ClientMessagePump implements NetMsgHandler {
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if (player.getAccount() == null)
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return;
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player.getAccount().transferItemFromVaultToInventory(msg, origin);
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player.getCharItemManager().StackResources();
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}
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//call this if the transfer fails server side to kick the item back to inventory from vault
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@@ -994,10 +990,6 @@ public class ClientMessagePump implements NetMsgHandler {
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ChatManager.chatGroupInfoCanSee(player, text);
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}
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if(item.getItemBase().getType().equals(ItemType.RESOURCE)){
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player.getCharItemManager().StackResources();
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}
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} catch (Exception e) {
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Logger.info(e.getMessage());
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} finally {
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@@ -1614,9 +1606,6 @@ public class ClientMessagePump implements NetMsgHandler {
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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itemMan.updateInventory();
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}
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if(buy.getItemBase().getType().equals(ItemType.RESOURCE)){
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itemMan.StackResources();
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}
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} finally {
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origin.buyLock.unlock();
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}
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@@ -776,8 +776,6 @@ public class CharacterItemManager {
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this.commitTrade();
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this.closeTradeWindow(ctwm1, false);
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other.getCharItemManager().closeTradeWindow(ctwm2, false);
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other.getCharItemManager().StackResources();
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this.StackResources();
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}
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return true;
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}
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@@ -1257,9 +1255,6 @@ public class CharacterItemManager {
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}
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this.inventory.add(i);
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this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
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if(i.getItemBase().getType().equals(ItemType.RESOURCE)){
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this.StackResources();
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}
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return true;
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}
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@@ -2317,6 +2312,7 @@ public class CharacterItemManager {
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* Update the player's inventory window by resending the entire contents.
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*/
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public void updateInventory() {
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this.StackResources();
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this.updateInventory(this.getInventory(), true);
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}
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@@ -2628,7 +2624,7 @@ public class CharacterItemManager {
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//populate resources hashmap with items currently in inventory
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for(Item item : this.getInventory()){
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if(Warehouse.getMaxResources().get(item.getItemBaseID()) != null && Warehouse.getMaxResources().get(item.getItemBaseID()) != 0){
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if(resources.containsKey(item.getItemBaseID())){
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if(resources.containsKey(item.getItemBase())){
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resources.get(item.getItemBase()).add(item);
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} else{
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resources.put(item.getItemBase(),new ArrayList<>());
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@@ -2670,7 +2666,7 @@ public class CharacterItemManager {
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this.delete(purged);
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}
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this.updateInventory();
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//this.updateInventory();
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}
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}
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@@ -217,8 +217,6 @@ public class Warehouse extends AbstractWorldObject {
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vrm.configure();
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dispatch = Dispatch.borrow(player, vrm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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player.getCharItemManager().StackResources();
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}
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public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc, ClientConnection origin) {
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