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@ -476,41 +476,42 @@ public class MobAI {
@@ -476,41 +476,42 @@ public class MobAI {
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return false; |
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int powerToken = 0; |
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int nukeRoll = ThreadLocalRandom.current().nextInt(1,100); |
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if( nukeRoll < 55){ |
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if (nukeRoll < 55) { |
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//use direct damage spell
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powerToken = powerTokens.get(0); |
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} else{ |
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powerToken = powerTokens.get(powerTokens.size() - 1); |
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} else { |
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//use random spell
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powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); |
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} |
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int powerRank = mob.mobPowers.get(powerToken); |
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
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//check for hit-roll
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if (mobPower.requiresHitRoll) { |
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if (mobPower.requiresHitRoll) |
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if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) |
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return false; |
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} |
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// Cast the spell
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { |
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PerformActionMsg msg; |
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if (!mobPower.isHarmful() || mobPower.targetSelf) { |
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if(mobPower.category.equals("DISPEL")){ |
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if (mobPower.category.equals("DISPEL")) { |
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PowersManager.useMobPower(mob, target, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); |
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}else { |
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} else { |
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PowersManager.useMobPower(mob, mob, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); |
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} |
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} |
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else { |
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} else { |
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PowersManager.useMobPower(mob, target, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); |
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} |
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@ -519,6 +520,7 @@ public class MobAI {
@@ -519,6 +520,7 @@ public class MobAI {
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PowersManager.finishUseMobPower(msg, mob, 0, 0); |
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int randomCooldown = ThreadLocalRandom.current().nextInt(1,10); |
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mob.nextCastTime = System.currentTimeMillis() + (long) ((mobPower.getCooldown() + (MobAIThread.AI_POWER_DIVISOR * 1000))) + (randomCooldown * 1000); |
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return true; |
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} |
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