xp and range fix
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@@ -1278,7 +1278,7 @@ public enum CombatManager {
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
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range += ((PlayerCharacter)ac).getCharacterHeight() * 0.5f;
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if(ac.isMoving()){
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range += ac.getSpeed();
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range += ((PlayerCharacter) ac).getCharacterHeight();
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}
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}
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@@ -11,6 +11,7 @@ package engine.objects;
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import engine.Enum;
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import engine.Enum.TargetColor;
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import engine.gameManager.LootManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.server.MBServerStatics;
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@@ -443,13 +444,14 @@ public class Experience {
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if (grantedExperience == 0)
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grantedExperience = 1;
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grantedExperience *= LootManager.NORMAL_EXP_RATE;
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// Grant the player the EXP
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if(mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
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playerCharacter.grantXP((int) Math.floor(grantedExperience), true);
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else
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playerCharacter.grantXP((int) Math.floor(grantedExperience),false);
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if(mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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if (((PlayerCharacter) mob).pvpDeaths.contains(killer.getObjectUUID()) == false)
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playerCharacter.grantXP((int) Math.floor(grantedExperience), true);
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}else {
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playerCharacter.grantXP((int) Math.floor(grantedExperience), false);
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}
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}
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} else { // Give EXP to a single character
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@@ -474,11 +476,12 @@ public class Experience {
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grantedExperience *= .6;
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// Grant XP
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if(mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
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if(((PlayerCharacter)mob).pvpDeaths.contains(killer.getObjectUUID()) == false)
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if(mob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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if (((PlayerCharacter) mob).pvpDeaths.contains(killer.getObjectUUID()) == false)
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killer.grantXP((int) Math.floor(grantedExperience), true);
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else
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killer.grantXP((int) Math.floor(grantedExperience),false);
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}else {
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killer.grantXP((int) Math.floor(grantedExperience), false);
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}
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}
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}
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}
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