allow deleting shrines by players

This commit is contained in:
2025-02-25 20:05:52 -06:00
parent 8d739c3dae
commit 1ef18490b5
2 changed files with 9 additions and 5 deletions
@@ -54,7 +54,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
}
if (!BuildingManager.PlayerCanControlNotOwner(building, pc))
if (!BuildingManager.PlayerCanControlNotOwner(building, pc) && !pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
return true;
// Can't delete siege assets during an active bane.
@@ -72,8 +72,8 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
return true;
// Can't destroy a shrine
if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
return true;
//if (blueprint.getBuildingGroup() == BuildingGroup.SHRINE)
// return true;
// Cannot destroy mines outside of normal mine mechanics