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ErrorPopup for fate peddler encumbrance.

master
MagicBot 1 year ago
parent
commit
1efb9daff8
  1. 54
      src/engine/gameManager/LootManager.java
  2. 8
      src/engine/net/client/handlers/ObjectActionMsgHandler.java

54
src/engine/gameManager/LootManager.java

@ -11,14 +11,13 @@ package engine.gameManager;
import engine.Enum; import engine.Enum;
import engine.loot.*; import engine.loot.*;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg; import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
/** /**
@ -376,50 +375,63 @@ public enum LootManager {
if (lootItem != null) if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem); mob.getCharItemManager().addItemToInventory(lootItem);
} }
public static void peddleFate(AbstractCharacter character, Item gift) {
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID //get table ID for the itembase ID
int tableID = 0; int tableID = 0;
if(_bootySetMap.get(gift.getItemBaseID()) != null)
if (_bootySetMap.get(gift.getItemBaseID()) != null)
tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable; tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable;
//use 3010 for testing if (tableID == 0)
//tableID = 3040;
if(tableID == 0)
return; return;
//get the character item manager //get the character item manager
CharacterItemManager itemMan = character.getCharItemManager();
if(itemMan == null) CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return; return;
//check if player owns the gift he is trying to open //check if player owns the gift he is trying to open
if(itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
return; return;
//roll 1-100 for the gen table selection //roll 1-100 for the gen table selection
int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1); int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll); GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll);
if(selectedRow == null) if(selectedRow == null)
return; return;
//roll 220-320 for the item table selection //roll 220-320 for the item table selection
int itemRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID,itemRoll); int itemRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
if(selectedItem == null) ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID, itemRoll);
if (selectedItem == null)
return; return;
//create the item from the table, quantity is always 1 //create the item from the table, quantity is always 1
MobLoot winnings = new MobLoot(character, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if(winnings == null) MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if (winnings == null)
return; return;
//early exit if the inventory of the player will not old the item //early exit if the inventory of the player will not old the item
if(itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false){
ChatManager.chatSay(character,"You cannot hold your winnings!",false); if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 27);
return; return;
} }
//determine if the winning item needs a prefix //determine if the winning item needs a prefix
if(selectedRow.pModTable != 0){ if(selectedRow.pModTable != 0){
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll); ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
@ -428,18 +440,22 @@ public enum LootManager {
} }
//determine if the winning item needs a suffix //determine if the winning item needs a suffix
if(selectedRow.sModTable != 0){ if(selectedRow.sModTable != 0){
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll); ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if(suffix != null) if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true); winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
} }
winnings.setIsID(true); winnings.setIsID(true);
//remove gift from inventory //remove gift from inventory
itemMan.consume(gift); itemMan.consume(gift);
//add winnings to player inventory //add winnings to player inventory
Item playerWinnings = winnings.promoteToItem((PlayerCharacter)character);
Item playerWinnings = winnings.promoteToItem((PlayerCharacter) playerCharacter);
itemMan.addItemToInventory(playerWinnings); itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory(); itemMan.updateInventory();
} }

8
src/engine/net/client/handlers/ObjectActionMsgHandler.java

@ -19,7 +19,6 @@ import engine.powers.PowersBase;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.locks.ReentrantReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock;
/* /*
@ -424,7 +423,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
break; break;
//ANNIVERSERY GIFT //ANNIVERSERY GIFT
case 31: case 31:
// *** Disabled for now: Needs bootyset created
//if (ib.getUUID() == 971012) { //if (ib.getUUID() == 971012) {
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size()); // int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
@ -440,9 +439,8 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// } // }
// break; // break;
//} //}
// Garbage method removed until rewritten.
// LootTable.CreateGamblerItem(item, player); LootManager.peddleFate(player,item);
LootManager.peddleFate(player,item);
break; break;
case 30: //water bucket case 30: //water bucket

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