@ -4821,10 +4821,7 @@ public class PlayerCharacter extends AbstractCharacter {
}
if(!hasConc) {
MobLoot conc = new MobLoot(this, ItemBase.getItemBase(980066), false);
this.getCharItemManager().addItemToInventory(conc);
this.getCharItemManager().addItemToInventory(conc.promoteToItem(this), 1);
this.getCharItemManager().updateInventory();
ItemFactory.fillInventory(this, 980066, 1);