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@ -956,8 +956,8 @@ public class MobAI {
@@ -956,8 +956,8 @@ public class MobAI {
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} |
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} |
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if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f)) |
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return; |
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//if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
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//return;
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if (mob.isPlayerGuard() && !mob.despawned) { |
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