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resource merchant work

lakebane-master
FatBoy-DOTC 9 months ago
parent
commit
2222a335a1
  1. 20
      src/engine/net/client/ClientMessagePump.java

20
src/engine/net/client/ClientMessagePump.java

@ -1389,7 +1389,15 @@ public class ClientMessagePump implements NetMsgHandler {
return; return;
Item buy = null; Item buy = null;
if(npc.getName().equals("Resource Merchant")) {
MobLoot resource = new MobLoot(npc, ItemBase.getItemBase(msg.getItemID()), 1, true);
resource.setValue(Warehouse.getCostForResource(msg.getItemID()));
npc.getCharItemManager().addItemToInventory(resource);
npc.getCharItemManager().updateInventory(resource, true);
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory();
}
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) { if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory(); ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
if (sellInventory == null) if (sellInventory == null)
@ -1583,15 +1591,9 @@ public class ClientMessagePump implements NetMsgHandler {
// msg.setItemID(buy.getObjectUUID()); // msg.setItemID(buy.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg); Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory();
itemMan.updateInventory();
}
if(npc.getName().equals("Resource Merchant")) {
MobLoot resource = new MobLoot(npc, ItemBase.getItemBase(buy.getItemBaseID()), 1, true);
resource.setValue(Warehouse.getCostForResource(buy.getItemBaseID()));
npc.getCharItemManager().addItemToInventory(resource);
npc.getCharItemManager().updateInventory(resource, true);
} }
} finally { } finally {
origin.buyLock.unlock(); origin.buyLock.unlock();
} }

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