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@ -209,7 +209,9 @@ public class HeightMap {
@@ -209,7 +209,9 @@ public class HeightMap {
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public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) { |
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Zone heightMapZone; |
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Zone parentZone; |
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float worldHeight; |
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float parentHeight; |
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// Seafloor is rather flat.
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@ -237,6 +239,11 @@ public class HeightMap {
@@ -237,6 +239,11 @@ public class HeightMap {
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return worldHeight; |
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} |
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// We will need the parent height if we got this far into the method
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parentZone = HeightMap.getNextZoneWithTerrain(heightMapZone.getParent()); |
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parentHeight = HeightMap.getWorldHeight(parentZone, worldLoc); |
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if (Bounds.collide(worldLoc, heightMapZone.minBlend) == true) { |
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// How far into blend zone are we?
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@ -246,6 +253,7 @@ public class HeightMap {
@@ -246,6 +253,7 @@ public class HeightMap {
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zoneLoc.y = abs(zoneLoc.x); |
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blendBounds.setBounds(new Vector2f(heightMapZone.absX, heightMapZone.absZ), zoneLoc, 0.0f); |
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} |
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// Position returned from Heightmap engine is relative to zone world height
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