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@ -4897,7 +4897,7 @@ public class PlayerCharacter extends AbstractCharacter { |
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} |
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} |
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public static void checkIfBoxed(PlayerCharacter player){ |
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public static void checkIfBoxed(PlayerCharacter player){ |
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if(System.currentTimeMillis() > player.nextBoxCheck) |
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if(System.currentTimeMillis() < player.nextBoxCheck) |
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return; |
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return; |
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player.nextBoxCheck = System.currentTimeMillis() + 10000; |
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player.nextBoxCheck = System.currentTimeMillis() + 10000; |
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