Junk or completion removes slot from workOrder
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@@ -46,11 +46,6 @@ public enum ForgeManager implements Runnable {
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Logger.error(e);
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Logger.error(e);
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}
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}
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// Do not process null workOrders
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if (workOrder == null)
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continue;
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if (workOrder.total_produced >= workOrder.total_to_produce) {
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if (workOrder.total_produced >= workOrder.total_to_produce) {
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// Complete this workOrder.
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// Complete this workOrder.
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@@ -146,6 +146,8 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
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ForgeManager.itemWorkOrderLookup.remove(virtualItem);
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ForgeManager.itemWorkOrderLookup.remove(virtualItem);
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DbManager.removeFromCache(virtualItem);
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DbManager.removeFromCache(virtualItem);
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workOrder.slots_used = workOrder.slots_used - 1;
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// If this is the last item then remove the workOrder from the game
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// If this is the last item then remove the workOrder from the game
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if (workOrder.cooking.isEmpty())
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if (workOrder.cooking.isEmpty())
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@@ -395,6 +397,8 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
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DbManager.removeFromCache(virtualItem);
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DbManager.removeFromCache(virtualItem);
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ForgeManager.itemWorkOrderLookup.remove(virtualItem);
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ForgeManager.itemWorkOrderLookup.remove(virtualItem);
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workOrder.slots_used = workOrder.slots_used - 1;
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// If this is the last item then remove the workOrder from the game
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// If this is the last item then remove the workOrder from the game
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if (workOrder.cooking.isEmpty())
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if (workOrder.cooking.isEmpty())
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