|
|
@ -470,7 +470,12 @@ public class NPC extends AbstractCharacter { |
|
|
|
|
|
|
|
|
|
|
|
newNPC.parentZoneID = parent.getObjectUUID(); |
|
|
|
newNPC.parentZoneID = parent.getObjectUUID(); |
|
|
|
newNPC.guildUUID = guild.getObjectUUID(); |
|
|
|
newNPC.guildUUID = guild.getObjectUUID(); |
|
|
|
newNPC.buildingUUID = building.getObjectUUID(); |
|
|
|
|
|
|
|
|
|
|
|
if (building == null) |
|
|
|
|
|
|
|
newNPC.buildingUUID = 0; |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
newNPC.buildingUUID = building.getObjectUUID(); |
|
|
|
|
|
|
|
|
|
|
|
newNPC.level = level; |
|
|
|
newNPC.level = level; |
|
|
|
|
|
|
|
|
|
|
|
newNPC.buyPercent = .33f; |
|
|
|
newNPC.buyPercent = .33f; |
|
|
|