StartTransfer poweraction work
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@@ -22,9 +22,8 @@ import engine.powers.ActionsBase;
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import engine.powers.EffectsBase;
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import engine.powers.PowersBase;
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import engine.powers.effectmodifiers.HealthEffectModifier;
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import engine.wpak.data.PowerAction;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.HashMap;
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import java.util.concurrent.ThreadLocalRandom;
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@@ -47,34 +46,35 @@ public class TransferStatPowerAction extends AbstractPowerAction {
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protected mbEnums.DamageType damageType;
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protected EffectsBase effect;
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public TransferStatPowerAction(ResultSet rs, HashMap<String, EffectsBase> effects) throws SQLException {
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super(rs);
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this.effectID = rs.getString("effectID");
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String st = rs.getString("transferFromType");
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public TransferStatPowerAction(PowerAction powerAction, HashMap<String, EffectsBase> effects) {
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super(powerAction);
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this.effectID = powerAction.effects.get(0).effect_id;
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String st = powerAction.statTransfer.fromStat;
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if (st.equals("HEALTH"))
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this.transferFromHealth = true;
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else if (st.equals("MANA"))
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this.transferFromMana = true;
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else
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this.transferFromStamina = true;
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st = rs.getString("transferToType");
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st = powerAction.getString("transferToType");
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if (st.equals("HEALTH"))
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this.transferToHealth = true;
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else if (st.equals("MANA"))
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this.transferToMana = true;
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else
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this.transferToStamina = true;
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this.transferAmount = rs.getFloat("transferAmount");
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this.transferRamp = rs.getFloat("transferRamp");
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this.transferEfficiency = rs.getFloat("transferEfficiency");
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this.transferEfficiencyRamp = rs.getFloat("transferEfficiencyRamp");
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int flags = rs.getInt("flags");
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this.transferAmount = powerAction.getFloat("transferAmount");
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this.transferRamp = powerAction.getFloat("transferRamp");
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this.transferEfficiency = powerAction.getFloat("transferEfficiency");
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this.transferEfficiencyRamp = powerAction.getFloat("transferEfficiencyRamp");
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int flags = powerAction.getInt("flags");
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this.transferRampAdd = ((flags & 4096) != 0) ? true : false;
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this.transferEfficiencyRampAdd = ((flags & 8192) != 0) ? true : false;
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this.targetToCaster = ((flags & 16384) != 0) ? true : false;
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this.effect = effects.get(this.effectID);
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try {
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String damageString = rs.getString("damageType");
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String damageString = powerAction.getString("damageType");
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// Damage type can sometimes be null in the DB.
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if (damageString.isEmpty() == false)
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