Browse Source

Merge remote-tracking branch 'origin/post-loot-cleanup' into bugfix-mob-casting

master
MagicBot 1 year ago
parent
commit
2a75ab4581
  1. 38
      src/engine/db/handlers/dbItemBaseHandler.java
  2. 240
      src/engine/db/handlers/dbLootHandler.java
  3. 215
      src/engine/db/handlers/dbLootTableHandler.java
  4. 58
      src/engine/devcmd/cmds/GetMobBaseLoot.java
  5. 132
      src/engine/devcmd/cmds/MBDropCmd.java
  6. 156
      src/engine/devcmd/cmds/SimulateBootyCmd.java
  7. 168
      src/engine/devcmd/cmds/simulateBootyCmd.java
  8. 3
      src/engine/gameManager/ConfigManager.java
  9. 2
      src/engine/gameManager/DbManager.java
  10. 4
      src/engine/gameManager/DevCmdManager.java
  11. 370
      src/engine/gameManager/LootManager.java
  12. 3
      src/engine/gameManager/NPCManager.java
  13. 6
      src/engine/loot/BootySetEntry.java
  14. 45
      src/engine/loot/GenTableEntry.java
  15. 45
      src/engine/loot/ItemTableEntry.java
  16. 446
      src/engine/loot/LootManager.java
  17. 43
      src/engine/loot/ModTableEntry.java
  18. 41
      src/engine/loot/ModTypeTableEntry.java
  19. 6
      src/engine/net/client/ClientMessagePump.java
  20. 5
      src/engine/net/client/handlers/ObjectActionMsgHandler.java
  21. 59
      src/engine/objects/Experience.java
  22. 237
      src/engine/objects/ItemFactory.java
  23. 63
      src/engine/objects/LootRow.java
  24. 1250
      src/engine/objects/LootTable.java
  25. 3
      src/engine/objects/Mob.java
  26. 1
      src/engine/objects/MobBase.java
  27. 59
      src/engine/objects/MobLootBase.java
  28. 37
      src/engine/objects/NPC.java
  29. 12
      src/engine/server/world/WorldServer.java

38
src/engine/db/handlers/dbItemBaseHandler.java

@ -10,7 +10,6 @@ @@ -10,7 +10,6 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.BootySetEntry;
import engine.objects.ItemBase;
import org.pmw.tinylog.Logger;
@ -136,41 +135,4 @@ public class dbItemBaseHandler extends dbHandlerBase { @@ -136,41 +135,4 @@ public class dbItemBaseHandler extends dbHandlerBase {
return runeSets;
}
public HashMap<Integer, ArrayList<BootySetEntry>> LOAD_BOOTY_FOR_MOBS() {
HashMap<Integer, ArrayList<BootySetEntry>> bootySets = new HashMap<>();
BootySetEntry bootySetEntry;
int bootySetID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_bootySet")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
bootySetID = rs.getInt("bootySet");
bootySetEntry = new BootySetEntry(rs);
if (bootySets.get(bootySetID) == null) {
ArrayList<BootySetEntry> bootyList = new ArrayList<>();
bootyList.add(bootySetEntry);
bootySets.put(bootySetID, bootyList);
} else {
ArrayList<BootySetEntry> bootyList = bootySets.get(bootySetID);
bootyList.add(bootySetEntry);
bootySets.put(bootySetID, bootyList);
}
}
} catch (SQLException e) {
Logger.error(e);
return bootySets;
}
Logger.info("read: " + recordsRead + " cached: " + bootySets.size());
return bootySets;
}
}

240
src/engine/db/handlers/dbLootHandler.java

@ -0,0 +1,240 @@ @@ -0,0 +1,240 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.loot.*;
import engine.objects.Item;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class dbLootHandler extends dbHandlerBase {
public dbLootHandler() {
}
public HashMap<Integer, ArrayList<GenTableEntry>> LOAD_GEN_ITEM_TABLES() {
HashMap<Integer, ArrayList<GenTableEntry>> genTables = new HashMap<>();
GenTableEntry genTableEntry;
int genTableID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_loot_gen`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
genTableID = rs.getInt("genTable");
genTableEntry = new GenTableEntry(rs);
if (genTables.get(genTableID) == null) {
ArrayList<GenTableEntry> genItemList = new ArrayList<>();
genItemList.add(genTableEntry);
genTables.put(genTableID, genItemList);
} else {
ArrayList<GenTableEntry> genItemList = genTables.get(genTableID);
genItemList.add(genTableEntry);
genTables.put(genTableID, genItemList);
}
}
} catch (SQLException e) {
Logger.error(e);
return genTables;
}
Logger.info("read: " + recordsRead + " cached: " + genTables.size());
return genTables;
}
public HashMap<Integer, ArrayList<ItemTableEntry>> LOAD_ITEM_TABLES() {
HashMap<Integer, ArrayList<ItemTableEntry>> itemTables = new HashMap<>();
ItemTableEntry itemTableEntry;
int itemTableID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_loot_item`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
itemTableID = rs.getInt("itemTable");
itemTableEntry = new ItemTableEntry(rs);
if (itemTables.get(itemTableID) == null) {
ArrayList<ItemTableEntry> itemTableList = new ArrayList<>();
itemTableList.add(itemTableEntry);
itemTables.put(itemTableID, itemTableList);
} else {
ArrayList<ItemTableEntry> itemTableList = itemTables.get(itemTableID);
itemTableList.add(itemTableEntry);
itemTables.put(itemTableID, itemTableList);
}
}
} catch (SQLException e) {
Logger.error(e);
return itemTables;
}
Logger.info("read: " + recordsRead + " cached: " + itemTables.size());
return itemTables;
}
public HashMap<Integer, ArrayList<ModTableEntry>> LOAD_MOD_TABLES() {
HashMap<Integer, ArrayList<ModTableEntry>> modTables = new HashMap<>();
ModTableEntry modTableEntry;
int modTableID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_loot_mod`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
modTableID = rs.getInt("modTable");
modTableEntry = new ModTableEntry(rs);
if (modTables.get(modTableID) == null) {
ArrayList<ModTableEntry> modTableList = new ArrayList<>();
modTableList.add(modTableEntry);
modTables.put(modTableID, modTableList);
} else {
ArrayList<ModTableEntry> modTableList = modTables.get(modTableID);
modTableList.add(modTableEntry);
modTables.put(modTableID, modTableList);
}
}
} catch (SQLException e) {
Logger.error(e);
return modTables;
}
Logger.info("read: " + recordsRead + " cached: " + modTables.size());
return modTables;
}
public HashMap<Integer, ArrayList<ModTypeTableEntry>> LOAD_MOD_TYPE_TABLES() {
HashMap<Integer, ArrayList<ModTypeTableEntry>> modTypeTables = new HashMap<>();
ModTypeTableEntry modTypeTableEntry;
int modTableID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_loot_modtype`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
modTableID = rs.getInt("modType");
modTypeTableEntry = new ModTypeTableEntry(rs);
if (modTypeTables.get(modTableID) == null) {
ArrayList<ModTypeTableEntry> modTypeTableList = new ArrayList<>();
modTypeTableList.add(modTypeTableEntry);
modTypeTables.put(modTableID, modTypeTableList);
} else {
ArrayList<ModTypeTableEntry> modTypeTableList = modTypeTables.get(modTableID);
modTypeTableList.add(modTypeTableEntry);
modTypeTables.put(modTableID, modTypeTableList);
}
}
} catch (SQLException e) {
Logger.error(e);
return modTypeTables;
}
Logger.info("read: " + recordsRead + " cached: " + modTypeTables.size());
return modTypeTables;
}
public HashMap<Integer, ArrayList<BootySetEntry>> LOAD_BOOTY_TABLES() {
HashMap<Integer, ArrayList<BootySetEntry>> bootySets = new HashMap<>();
BootySetEntry bootySetEntry;
int bootySetID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_bootySet")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
bootySetID = rs.getInt("bootySet");
bootySetEntry = new BootySetEntry(rs);
if (bootySets.get(bootySetID) == null) {
ArrayList<BootySetEntry> bootyList = new ArrayList<>();
bootyList.add(bootySetEntry);
bootySets.put(bootySetID, bootyList);
} else {
ArrayList<BootySetEntry> bootyList = bootySets.get(bootySetID);
bootyList.add(bootySetEntry);
bootySets.put(bootySetID, bootyList);
}
}
} catch (SQLException e) {
Logger.error(e);
return bootySets;
}
Logger.info("read: " + recordsRead + " cached: " + bootySets.size());
return bootySets;
}
public void LOAD_ENCHANT_VALUES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `IDString`, `minMod` FROM `static_power_effectmod` WHERE `modType` = ?")) {
preparedStatement.setString(1, "Value");
ResultSet rs = preparedStatement.executeQuery();
while (rs.next())
Item.addEnchantValue(rs.getString("IDString"), rs.getInt("minMod"));
} catch (SQLException e) {
Logger.error(e);
}
}
}

215
src/engine/db/handlers/dbLootTableHandler.java

@ -1,215 +0,0 @@ @@ -1,215 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.loot.LootManager;
import engine.objects.Item;
import engine.objects.LootTable;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbLootTableHandler extends dbHandlerBase {
public dbLootTableHandler() {
}
public void populateLootGroups() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `groupID`, `minRoll`, `maxRoll`, `lootTableID`, `pModTableID`, `sModTableID` FROM `static_lootgroups`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootTable lootTable = LootTable.getLootGroup(rs.getInt("groupID"));
lootTable.addRow(rs.getFloat("minRoll"), rs.getFloat("maxRoll"), rs.getInt("lootTableID"), rs.getInt("pModTableID"), rs.getInt("sModTableID"), "");
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead + " cached: " + LootTable.getLootGroups().size());
}
public void populateLootTables() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `lootTable`, `minRoll`, `maxRoll`, `itemBaseUUID`, `minSpawn`, `maxSpawn` FROM `static_loottables`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootTable lootTable = LootTable.getLootTable(rs.getInt("lootTable"));
lootTable.addRow(rs.getFloat("minRoll"), rs.getFloat("maxRoll"), rs.getInt("itemBaseUUID"), rs.getInt("minSpawn"), rs.getInt("maxSpawn"), "");
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead + " cached: " + LootTable.getLootTables().size());
}
public void populateModTables() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `modTable`,`minRoll`,`maxRoll`,`value`,`action` FROM `static_modtables`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootTable lootTable = LootTable.getModTable(rs.getInt("modTable"));
lootTable.addRow(rs.getFloat("minRoll"), rs.getFloat("maxRoll"), rs.getInt("value"), 0, 0, rs.getString("action"));
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead + " cached: " + LootTable.getModTables().size());
}
public void populateModGroups() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `modGroup`,`minRoll`,`maxRoll`,`subTableID` FROM `static_modgroups`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootTable lootTable = LootTable.getModGroup(rs.getInt("modGroup"));
lootTable.addRow(rs.getFloat("minRoll"), rs.getFloat("maxRoll"), rs.getInt("subTableID"), 0, 0, "");
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead + " cached: " + LootTable.getModGroups().size());
}
public void LOAD_ENCHANT_VALUES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `IDString`, `minMod` FROM `static_power_effectmod` WHERE `modType` = ?")) {
preparedStatement.setString(1, "Value");
ResultSet rs = preparedStatement.executeQuery();
while (rs.next())
Item.addEnchantValue(rs.getString("IDString"), rs.getInt("minMod"));
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_ALL_LOOTGROUPS() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_lootgroups")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
LootManager.GenTableRow row = new LootManager.GenTableRow(rs);
LootManager.AddGenTableRow(rs.getInt("groupID"), row);
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead);
}
public void LOAD_ALL_LOOTTABLES() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_loottables")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootManager.ItemTableRow row = new LootManager.ItemTableRow(rs);
LootManager.AddItemTableRow(rs.getInt("lootTable"), row);
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead);
}
public void LOAD_ALL_MODGROUPS() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_modgroups")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootManager.ModTypeTableRow mttr = new LootManager.ModTypeTableRow(rs);
LootManager.AddModTypeTableRow(rs.getInt("modGroup"), mttr);
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead);
}
public void LOAD_ALL_MODTABLES() {
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_modtables")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
LootManager.ModTableRow mtr = new LootManager.ModTableRow(rs);
LootManager.AddModTableRow(rs.getInt("modTable"), mtr);
}
} catch (SQLException e) {
Logger.error(e);
}
Logger.info("read: " + recordsRead);
}
}

58
src/engine/devcmd/cmds/GetMobBaseLoot.java

@ -1,58 +0,0 @@ @@ -1,58 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.MobLootBase;
import engine.objects.PlayerCharacter;
/**
* @author Eighty
*/
public class GetMobBaseLoot extends AbstractDevCmd {
public GetMobBaseLoot() {
super("mobbaseloot");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if (target.getObjectType() != GameObjectType.Mob) {
this.throwbackError(pc, "Must be targeting a Valid Mob For this Command.");
return;
}
Mob mob = (Mob) target;
for (MobLootBase mlb : MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID())) {
this.throwbackInfo(pc, "LootTable11 = " + mlb.getLootTableID() + "\rn ");
this.throwbackInfo(pc, "Chance = " + mlb.getChance() + "\rn ");
}
}
@Override
protected String _getHelpString() {
return "Copies a Mob of type 'mobID' with optional new name";
}
@Override
protected String _getUsageString() {
return "' /mob mobID [name]'";
}
}

132
src/engine/devcmd/cmds/MBDropCmd.java

@ -1,132 +0,0 @@ @@ -1,132 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.AbstractGameObject;
import engine.objects.ItemBase;
import engine.objects.LootTable;
import engine.objects.PlayerCharacter;
/**
* @author Eighty
*/
public class MBDropCmd extends AbstractDevCmd {
public MBDropCmd() {
super("mbdrop");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] args,
AbstractGameObject target) {
String newline = "\r\n ";
if (args.length != 1) {
this.sendUsage(pcSender);
this.sendHelp(pcSender);
return;
}
String output = "";
switch (args[0].toLowerCase()) {
case "clear":
LootTable.contractCount = 0;
LootTable.dropCount = 0;
LootTable.glassCount = 0;
LootTable.runeCount = 0;
LootTable.rollCount = 0;
LootTable.resourceCount = 0;
LootTable.contractDroppedMap.clear();
LootTable.glassDroppedMap.clear();
LootTable.itemsDroppedMap.clear();
LootTable.resourceDroppedMap.clear();
LootTable.runeDroppedMap.clear();
break;
case "all":
output = LootTable.dropCount + " items - ITEM NAME : DROP COUNT" + newline;
for (ItemBase ib : LootTable.itemsDroppedMap.keySet()) {
int dropCount = LootTable.itemsDroppedMap.get(ib);
output += ib.getName() + " : " + dropCount + newline;
}
break;
case "resource":
output = LootTable.resourceCount + " Resources - ITEM NAME : DROP COUNT" + newline;
for (ItemBase ib : LootTable.resourceDroppedMap.keySet()) {
int dropCount = LootTable.resourceDroppedMap.get(ib);
output += ib.getName() + " : " + dropCount + newline;
}
break;
case "rune":
output = LootTable.runeCount + " Runes - ITEM NAME : DROP COUNT" + newline;
for (ItemBase ib : LootTable.runeDroppedMap.keySet()) {
int dropCount = LootTable.runeDroppedMap.get(ib);
output += ib.getName() + " : " + dropCount + newline;
}
break;
case "contract":
output = LootTable.contractCount + " Contracts - ITEM NAME : DROP COUNT" + newline;
for (ItemBase ib : LootTable.contractDroppedMap.keySet()) {
int dropCount = LootTable.contractDroppedMap.get(ib);
output += ib.getName() + " : " + dropCount + newline;
}
break;
case "glass":
output = LootTable.glassCount + " Glass - ITEM NAME : DROP COUNT" + newline;
for (ItemBase ib : LootTable.glassDroppedMap.keySet()) {
int dropCount = LootTable.glassDroppedMap.get(ib);
output += ib.getName() + " : " + dropCount + newline;
}
break;
case "chance":
float chance = (float) LootTable.dropCount / (float) LootTable.rollCount * 100;
output = LootTable.dropCount + " out of " + LootTable.rollCount + " items Dropped. chance = " + chance + '%';
break;
default:
this.sendUsage(pcSender);
this.sendHelp(pcSender);
return;
}
this.throwbackInfo(pcSender, output);
}
@Override
protected String _getUsageString() {
return "' /mbdrop all/resource/rune/contract/glass/chance/clear";
}
@Override
protected String _getHelpString() {
return "Lists drops for server since a reboot. All lists all items and drops. chance is the overall chance items drop from mobs on server. (not including Equipment)";
}
}

156
src/engine/devcmd/cmds/SimulateBootyCmd.java

@ -0,0 +1,156 @@ @@ -0,0 +1,156 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager;
import engine.gameManager.NPCManager;
import engine.gameManager.ZoneManager;
import engine.loot.BootySetEntry;
import engine.objects.*;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom;
public class SimulateBootyCmd extends AbstractDevCmd {
public SimulateBootyCmd() {
super("bootysim");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
if (playerCharacter == null)
return;
String newline = "\r\n ";
String output;
output = "Booty Simulation:" + newline;
Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline;
output += "Special Loot:" + newline;
if (mob.bootySet != 0) {
for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.bootySet)) {
ItemBase item = ItemBase.getItemBase(entry.itemBase);
if (item != null) {
output += "[" + entry.bootyType + "] " + item.getName() + " [Chance] " + entry.dropChance + newline;
}
}
}
ArrayList<Item> GlassItems = new ArrayList<Item>();
ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>();
ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
int failures = 0;
int goldAmount = 0;
for (int i = 0; i < 100; ++i) {
try {
mob.loadInventory();
for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT
Contracts.add(lootItem);
break;
case OFFERING: //OFFERING
Offerings.add(lootItem);
break;
case RESOURCE: //RESOURCE
Resources.add(lootItem);
break;
case RUNE: //RUNE
Runes.add(lootItem);
break;
case WEAPON: //WEAPON
if (lootItem.getItemBase().isGlass())
GlassItems.add(lootItem);
else
OtherDrops.add(lootItem);
break;
case GOLD:
goldAmount += lootItem.getNumOfItems();
break;
default:
OtherDrops.add(lootItem);
break;
}
}
} catch (Exception ex) {
failures++;
}
if (mob.getEquip() != null) {
for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0)
continue;
float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
float dropChance = me.getDropChance() * 100;
if (equipmentRoll > (dropChance))
continue;
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null)
EquipmentDrops.add(ml);
}
}
}
output += "MobBase BootySet: " + mob.getMobBase().bootySet + newline;
output += "Mob BootySet: " + mob.bootySet + newline;
output += "Tables Rolled On: " + newline;
boolean hotZoneRan = false;
float dropRate = 1.0f;
if (ZoneManager.inHotZone(mob.getLoc()))
dropRate = LootManager.HOTZONE_DROP_RATE;
else
dropRate = LootManager.NORMAL_DROP_RATE;
for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.getMobBase().bootySet)) {
if (entry.bootyType.equals("GOLD"))
output += "NORMAL TABLE [" + entry.bootyType + "] " + entry.genTable + ": " + entry.dropChance + newline;
else
output += "NORMAL TABLE [" + entry.bootyType + "] " + entry.genTable + ": " + entry.dropChance * dropRate + newline;
if (hotZoneRan == false && ZoneManager.inHotZone(mob.getLoc()) && LootManager._genTables.containsKey(entry.genTable + 1)) {
output += "HOTZONE TABLE [" + entry.bootyType + "] " + (entry.genTable + 1) + ": " + entry.dropChance * dropRate + newline;
hotZoneRan = true;
}
}
output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
output += "TOTAL GOLD DROPPED: " + goldAmount + newline;
output += "EQUIPMENT DROPPED: " + EquipmentDrops.size() + newline;
output += "FAILED ROLLS: " + failures + newline;
throwbackInfo(playerCharacter, output);
}
@Override
protected String _getHelpString() {
return "Simulates loot drops";
}
@Override
protected String _getUsageString() {
return "'/bootysim targetID'";
}
}

168
src/engine/devcmd/cmds/simulateBootyCmd.java

@ -1,168 +0,0 @@ @@ -1,168 +0,0 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.objects.*;
import java.util.ArrayList;
public class simulateBootyCmd extends AbstractDevCmd {
public simulateBootyCmd() {
super("simulatebooty");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
// Arg Count Check
if (words.length != 1) {
this.sendUsage(pc);
return;
}
if (pc == null) {
return;
}
String newline = "\r\n ";
try {
int targetID = Integer.parseInt(words[0]);
Building b = BuildingManager.getBuilding(targetID);
if (b == null)
throwbackError(pc, "Building with ID " + targetID
+ " not found");
else
target = b;
} catch (Exception e) {
}
if (target == null) {
throwbackError(pc, "Target is unknown or of an invalid type."
+ newline + "Type ID: 0x"
+ pc.getLastTargetType().toString()
+ " Table ID: " + pc.getLastTargetID());
return;
}
Enum.GameObjectType objType = target.getObjectType();
int objectUUID = target.getObjectUUID();
String output;
output = "Booty Simulation:" + newline;
switch (objType) {
case Building:
break;
case PlayerCharacter:
break;
case NPC:
break;
case Mob:
Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline;
int max = (int)(4.882 * mob.level + 127.0);
if(max > 320){
max = 320;
}
int min = (int)(4.469 * mob.level - 3.469);
output += "Roll Range: " + min + " - " + max + newline;
output += "Special Loot:" + newline;
if (mob.bootySet != 0) {
for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.bootySet)) {
ItemBase item = ItemBase.getItemBase(entry.itemBase);
if (item != null) {
output += "[" + entry.bootyType + "] " + item.getName() + " [Chance] " + entry.dropChance + newline;
}
}
}
ArrayList<Item> GlassItems = new ArrayList<Item>();
ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>();
int failures = 0;
for (int i = 0; i < 100; ++i) {
try {
mob.loadInventory();
for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT
Contracts.add(lootItem);
break;
case OFFERING: //OFFERING
Offerings.add(lootItem);
break;
case RESOURCE: //RESOURCE
Resources.add(lootItem);
break;
case RUNE: //RUNE
Runes.add(lootItem);
break;
case WEAPON: //WEAPON
if (lootItem.getItemBase().isGlass()) {
GlassItems.add(lootItem);
} else {
OtherDrops.add(lootItem);
if (lootItem.getName().toLowerCase().contains("crimson") || lootItem.getName().toLowerCase().contains("vorgrim") || lootItem.getName().toLowerCase().contains("bell")) {
output += lootItem.getName() + newline;
}
}
break;
default:
OtherDrops.add(lootItem);
if (lootItem.getName().toLowerCase().contains("crimson") || lootItem.getName().toLowerCase().contains("vorgrim") || lootItem.getName().toLowerCase().contains("bell")) {
output += lootItem.getName() + newline;
}
break;
}
}
} catch (Exception ex) {
failures++;
}
}
int respawnTime = mob.getMobBase().getSpawnTime();
if (mob.spawnTime > 0) {
respawnTime = mob.spawnTime;
}
output += "MobBase BootySet: " + mob.getMobBase().bootySet + newline;
output += "Mob BootySet: " + mob.bootySet + newline;
output += "Tables Rolled On: " + newline;
for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.getMobBase().bootySet)) {
output += "[" + entry.bootyType + "] " + entry.lootTable + newline;
}
output += "Time Required To Gain Simulated Booty: " + respawnTime * 100 + " Seconds" + newline;
output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline;
for (Item contract : Contracts){
output += contract.getName() + newline;
}
output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "OTHER ITEMS DROPPED: " + OtherDrops.size() + newline;
output += "FAILED ROLLS: " + failures + newline;
break;
}
throwbackInfo(pc, output);
}
@Override
protected String _getHelpString() {
return "Gets information on an Object.";
}
@Override
protected String _getUsageString() {
return "' /info targetID'";
}
}

3
src/engine/gameManager/ConfigManager.java

@ -70,8 +70,10 @@ public enum ConfigManager { @@ -70,8 +70,10 @@ public enum ConfigManager {
//drop rates
MB_NORMAL_EXP_RATE,
MB_NORMAL_DROP_RATE,
MB_NORMAL_GOLD_RATE,
MB_HOTZONE_EXP_RATE,
MB_HOTZONE_DROP_RATE,
MB_HOTZONE_GOLD_RATE,
MB_HOTZONE_DURATION,
MB_HOTZONE_MIN_LEVEL,
@ -107,7 +109,6 @@ public enum ConfigManager { @@ -107,7 +109,6 @@ public enum ConfigManager {
// Called at bootstrap: ensures that all config values are loaded.
public static boolean init() {
Logger.info("Loading config from environment...");

2
src/engine/gameManager/DbManager.java

@ -49,7 +49,7 @@ public enum DbManager { @@ -49,7 +49,7 @@ public enum DbManager {
public static final dbItemHandler ItemQueries = new dbItemHandler();
public static final dbItemBaseHandler ItemBaseQueries = new dbItemBaseHandler();
public static final dbKitHandler KitQueries = new dbKitHandler();
public static final dbLootTableHandler LootQueries = new dbLootTableHandler();
public static final dbLootHandler LootQueries = new dbLootHandler();
public static final dbMenuHandler MenuQueries = new dbMenuHandler();
public static final dbMineHandler MineQueries = new dbMineHandler();
public static final dbMobHandler MobQueries = new dbMobHandler();

4
src/engine/gameManager/DevCmdManager.java

@ -57,7 +57,7 @@ public enum DevCmdManager { @@ -57,7 +57,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PrintLocationCmd());
DevCmdManager.registerDevCmd(new InfoCmd());
DevCmdManager.registerDevCmd(new aiInfoCmd());
DevCmdManager.registerDevCmd(new simulateBootyCmd());
DevCmdManager.registerDevCmd(new SimulateBootyCmd());
DevCmdManager.registerDevCmd(new GetHeightCmd());
// Tester
@ -128,8 +128,6 @@ public enum DevCmdManager { @@ -128,8 +128,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
DevCmdManager.registerDevCmd(new GotoObj());
DevCmdManager.registerDevCmd(new convertLoc());
DevCmdManager.registerDevCmd(new GetMobBaseLoot());
DevCmdManager.registerDevCmd(new MBDropCmd());
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
DevCmdManager.registerDevCmd(new SetNpcEquipSetCmd());

370
src/engine/gameManager/LootManager.java

@ -0,0 +1,370 @@ @@ -0,0 +1,370 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
import engine.Enum;
import engine.loot.*;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
/**
* Class contains static methods for data from Magicbane's loot tables
*/
public enum LootManager {
LOOTMANAGER;
// Newer tables
public static HashMap<Integer, ArrayList<GenTableEntry>> _genTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ItemTableEntry>> _itemTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
// Drop Rates
public static float NORMAL_DROP_RATE;
public static float NORMAL_EXP_RATE;
public static float NORMAL_GOLD_RATE;
public static float HOTZONE_DROP_RATE;
public static float HOTZONE_EXP_RATE;
public static float HOTZONE_GOLD_RATE;
// Bootstrap routine to initialize the Loot Manager
public static void init() {
// Load loot tables from database.
_genTables = DbManager.LootQueries.LOAD_GEN_ITEM_TABLES();
_itemTables = DbManager.LootQueries.LOAD_ITEM_TABLES();
_modTables = DbManager.LootQueries.LOAD_MOD_TABLES();
_modTypeTables = DbManager.LootQueries.LOAD_MOD_TYPE_TABLES();
// Cache drop rate values from Config manager.
NORMAL_DROP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
NORMAL_EXP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue());
NORMAL_GOLD_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_GOLD_RATE.getValue());
HOTZONE_DROP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
HOTZONE_EXP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue());
HOTZONE_GOLD_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_GOLD_RATE.getValue());
}
public static void GenerateMobLoot(Mob mob, boolean fromDeath) {
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//iterate the booty sets
if (mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone, fromDeath);
if (mob.bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, inHotzone, fromDeath);
//lastly, check mobs inventory for godly or disc runes to send a server announcement
if (!fromDeath)
for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase();
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
}
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone, boolean fromDeath) {
boolean hotzoneWasRan = false;
float dropRate = LootManager.NORMAL_DROP_RATE;
if (fromDeath) {
GenerateEquipmentDrop(mob);
return;
}
// Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
GenerateGoldDrop(mob, bse, inHotzone);
break;
case "LOOT":
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
else
dropRate = LootManager.NORMAL_DROP_RATE;
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
// Generate hotzone loot if in hotzone
// Only one bite at the hotzone apple per bootyset.
if (inHotzone == true && hotzoneWasRan == false)
if (_genTables.containsKey(bse.genTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) {
GenerateLootDrop(mob, bse.genTable + 1, true); //generate loot drop from hotzone table
hotzoneWasRan = true;
}
break;
case "ITEM":
GenerateInventoryDrop(mob, bse);
break;
}
}
}
public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false)
return null;
MobLoot outItem;
int genRoll = new Random().nextInt(99) + 1;
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll);
if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
if (_itemTables.containsKey(itemTableId) == false)
return null;
//gets the 1-320 roll for this mob
int itemTableRoll = TableRoll(mob.level, inHotzone);
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.maxSpawn - tableRow.minSpawn) + tableRow.minSpawn;
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
if (outItem.getItemBase().isGlass() == false) {
try {
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
} catch (Exception e) {
Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
}
try {
outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
} catch (Exception e) {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
}
}
}
if (outItem.getPrefix() != null && outItem.getPrefix().isEmpty() == false)
outItem.setIsID(false);
if (outItem.getSuffix() != null && outItem.getSuffix().isEmpty() == false)
outItem.setIsID(false);
return outItem;
}
private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll);
if (selectedRow == null)
return inItem;
int prefixroll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
ModTypeTableEntry prefixTable = ModTypeTableEntry.rollTable(selectedRow.pModTable, prefixroll);
if (prefixTable == null)
return inItem;
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, TableRoll(mob.level, inHotzone));
if (prefixMod == null)
return inItem;
if (prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
}
return inItem;
}
private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll);
if (selectedRow == null)
return inItem;
int suffixRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
ModTypeTableEntry suffixTable = ModTypeTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffixTable == null)
return inItem;
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, TableRoll(mob.level, inHotzone));
if (suffixMod == null)
return inItem;
if (suffixMod.action.length() > 0) {
inItem.setPrefix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, true);
}
return inItem;
}
public static int TableRoll(int mobLevel, Boolean inHotzone) {
if (mobLevel > 65)
mobLevel = 65;
int max = (int) (4.882 * mobLevel + 127.0);
if (max > 319)
max = 319;
int min = (int) (4.469 * mobLevel - 3.469);
if (min < 70)
min = 70;
if (inHotzone)
min += mobLevel;
int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
return roll;
}
public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) {
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
//early exit, failed to hit minimum chance roll
if (chanceRoll > bse.dropChance)
return;
//determine and add gold to mob inventory
int high = bse.highGold;
int low = bse.lowGold;
int gold = ThreadLocalRandom.current().nextInt(high - low) + low;
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
mob.getCharItemManager().addItemToInventory(goldAmount);
}
}
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
try {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
}
public static void GenerateEquipmentDrop(Mob mob) {
//do equipment here
if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0)
continue;
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100;
if (equipmentRoll > dropChance)
continue;
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null) {
ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
}
}
}
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
//early exit, failed to hit minimum chance roll
if (chanceRoll > bse.dropChance)
return;
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem);
}
}

3
src/engine/gameManager/NPCManager.java

@ -2,6 +2,7 @@ package engine.gameManager; @@ -2,6 +2,7 @@ package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.loot.BootySetEntry;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
@ -24,7 +25,7 @@ public enum NPCManager { @@ -24,7 +25,7 @@ public enum NPCManager {
}
public static void LoadAllBootySets() {
_bootySetMap = DbManager.ItemBaseQueries.LOAD_BOOTY_FOR_MOBS();
_bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();
}
public static void applyRuneSetEffects(Mob mob) {

6
src/engine/objects/BootySetEntry.java → src/engine/loot/BootySetEntry.java

@ -7,7 +7,7 @@ @@ -7,7 +7,7 @@
// www.magicbane.com
package engine.objects;
package engine.loot;
import java.sql.ResultSet;
import java.sql.SQLException;
@ -18,7 +18,7 @@ public class BootySetEntry { @@ -18,7 +18,7 @@ public class BootySetEntry {
public int lowGold;
public int highGold;
public int itemBase;
public int lootTable;
public int genTable;
public float dropChance;
/**
@ -30,7 +30,7 @@ public class BootySetEntry { @@ -30,7 +30,7 @@ public class BootySetEntry {
this.lowGold = (rs.getInt("lowGold"));
this.highGold = (rs.getInt("highGold"));
this.itemBase = (rs.getInt("itemBase"));
this.lootTable = (rs.getInt("lootTable"));
this.genTable = (rs.getInt("genTable"));
this.dropChance = (rs.getFloat("dropChance"));
}

45
src/engine/loot/GenTableEntry.java

@ -0,0 +1,45 @@ @@ -0,0 +1,45 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.gameManager.LootManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
public class GenTableEntry {
public int minRoll;
public int maxRoll;
public int itemTableID;
public int pModTable;
public int sModTable;
public GenTableEntry(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.itemTableID = rs.getInt("itemTableID");
this.pModTable = rs.getInt("pModTableID");
this.sModTable = rs.getInt("sModTableID");
}
public static GenTableEntry rollTable(int genTable, int roll) {
GenTableEntry genTableEntry = null;
List<GenTableEntry> genTableEntryList;
genTableEntryList = LootManager._genTables.get(genTable);
for (GenTableEntry iteration : genTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
genTableEntry = iteration;
return genTableEntry;
}
}

45
src/engine/loot/ItemTableEntry.java

@ -0,0 +1,45 @@ @@ -0,0 +1,45 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.gameManager.LootManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
public class ItemTableEntry {
public int minRoll;
public int maxRoll;
public int cacheID;
public int minSpawn;
public int maxSpawn;
public ItemTableEntry(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.cacheID = rs.getInt("itemBaseUUID");
this.minSpawn = rs.getInt("minSpawn");
this.maxSpawn = rs.getInt("maxSpawn");
}
public static ItemTableEntry rollTable(int itemTable, int roll) {
ItemTableEntry itemTableEntry = null;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable);
for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
return itemTableEntry;
}
}

446
src/engine/loot/LootManager.java

@ -1,446 +0,0 @@ @@ -1,446 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.Enum;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.ZoneManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
/**
* Class contains static methods for data from Magicbane's loot tables
*/
public class LootManager {
//new tables
private static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>();
private static final HashMap<Integer, ItemTable> itemTables = new HashMap<>();
private static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>();
private static final HashMap<Integer, ModTable> modTables = new HashMap<>();
private LootManager() {
}
// Bootstrap routine to load loot data from database
public static void loadLootData() {
DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
DbManager.LootQueries.LOAD_ALL_MODGROUPS();
DbManager.LootQueries.LOAD_ALL_MODTABLES();
}
public static void GenerateMobLoot(Mob mob, boolean fromDeath) {
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//get multiplier form config manager
float multiplier = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
if (inHotzone) {
//if mob is inside hotzone, use the hotzone multiplier from the config instead
multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
}
//iterate the booty sets
if (mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet) == true) {
RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, multiplier, inHotzone, fromDeath);
}
if (mob.bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.bootySet) == true) {
RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, multiplier, inHotzone, fromDeath);
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement
if (!fromDeath) {
for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase();
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
}
}
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone, boolean fromDeath) {
if (fromDeath) {
DropEquipment(mob,multiplier);
return;
}
for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
GenerateGoldDrop(mob,bse,multiplier);
break;
case "LOOT":
GenerateNormalLootDrop(mob,bse,multiplier);
if (inHotzone && mob.level < 80) {
if (generalItemTables.containsKey(bse.lootTable + 1)) {
GenerateHotzoneLootDrop(mob, bse, multiplier);
}
}
if(mob.level > 80){
RollForGlass(mob);
}
break;
case "ITEM":
GenerateItemLootDrop(mob,bse,multiplier);
break;
}
}
if(inHotzone){
RollForGlass(mob);
}
}
public static MobLoot getGenTableItem(int genTableID, Mob mob) {
if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) {
return null;
}
MobLoot outItem;
int genRoll = new Random().nextInt(100)+1;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if (selectedRow == null) {
return null;
}
int itemTableId = selectedRow.itemTableID;
//gets the 1-320 roll for this mob
int roll2 = TableRoll(mob.level);
ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
if (tableRow == null) {
return null;
}
int itemUUID = tableRow.cacheID;
if (itemUUID == 0) {
return null;
}
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.maxSpawn - tableRow.minSpawn) + tableRow.minSpawn;
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
if (outItem.getItemBase().isGlass() == false) {
int prefixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1;
double prefixChance = 2.057 * mob.level - 28.67;
if (prefixChanceRoll < prefixChance) {
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
int prefixroll = ThreadLocalRandom.current().nextInt(100)+1;
if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
if (prefixMod != null && prefixMod.action.length() > 0) {
outItem.setPrefix(prefixMod.action);
outItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
}
}
}
int suffixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1;
double suffixChance = 2.057 * mob.level - 28.67;
if (suffixChanceRoll < suffixChance) {
int suffixroll = ThreadLocalRandom.current().nextInt(100)+1;
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
if (suffixMod != null && suffixMod.action.length() > 0) {
outItem.setSuffix(suffixMod.action);
outItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
}
}
}
}
}
return outItem;
}
private static int TableRoll(int mobLevel){
if(mobLevel > 65){
mobLevel = 65;
}
int max = (int)(4.882 * mobLevel + 127.0);
if(max > 321){
max = 321;
}
int min = (int)(4.469 * mobLevel - 3.469);
int roll = ThreadLocalRandom.current().nextInt(max-min) + min;
return roll;
}
public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, float multiplier){
int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (chanceRoll > bse.dropChance) {
//early exit, failed to hit minimum chance roll OR booty was generated from mob's death
return;
}
//determine and add gold to mob inventory
int high = (int)(bse.highGold * multiplier);
int low = (int)(bse.lowGold * multiplier);
int gold = ThreadLocalRandom.current().nextInt(high - low) + low;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, (int) (gold * multiplier));
mob.getCharItemManager().addItemToInventory(goldAmount);
}
}
public static void GenerateNormalLootDrop(Mob mob, BootySetEntry bse,float multiplier){
try{
int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (chanceRoll > bse.dropChance * multiplier) {
//early exit, failed to hit minimum chance roll
return;
}
//iterate the booty tables and add items to mob inventory
MobLoot toAdd = getGenTableItem(bse.lootTable, mob);
if (toAdd != null) {
if(toAdd.getPrefix() == null && toAdd.getSuffix() == null){
toAdd.setIsID(true);
}
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
catch(Exception e){
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
}
public static void GenerateHotzoneLootDrop(Mob mob, BootySetEntry bse, float multiplier){
int lootTableID = bse.lootTable + 1;
int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (chanceRoll > bse.dropChance * multiplier) {
//early exit, failed to hit minimum chance roll
return;
}
MobLoot toAdd = getGenTableItem(lootTableID, mob);
if (toAdd != null) {
if (toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix() != null && toAdd.getSuffix().isEmpty() == true) {
toAdd.setIsID(true);
}
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void RollForGlass(Mob mob){
int glassRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (glassRoll >= 99) {
int roll2 = TableRoll(mob.level);
if (itemTables.get(126).getRowForRange(roll2) == null) {
return;
}
ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2);
if (tableRow == null) {
return;
}
int itemUUID = tableRow.cacheID;
if (itemUUID == 0) {
return;
}
MobLoot toAddHZ = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if (toAddHZ != null)
mob.getCharItemManager().addItemToInventory(toAddHZ);
}
}
public static void DropEquipment(Mob mob, float multiplier){
//do equipment here
if (mob.getEquip() != null) {
for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0)
continue;
float equipmentRoll = ThreadLocalRandom.current().nextInt(101);
float dropChance = me.getDropChance() * 100;
if (equipmentRoll <= (dropChance * multiplier)) {
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml.getPrefix().isEmpty() == true && ml.getSuffix().isEmpty() == true) {
ml.setIsID(true);
}
mob.getCharItemManager().addItemToInventory(ml);
}
}
}
return;
}
public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier){
int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (chanceRoll > bse.dropChance * multiplier) {
//early exit, failed to hit minimum chance roll
return;
}
MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (disc != null)
mob.getCharItemManager().addItemToInventory(disc);
}
public static void AddGenTableRow(int tableID, GenTableRow row) {
if (!generalItemTables.containsKey(tableID)) {
//create the new table
GenTable gt = new GenTable();
gt.rows.add(row);
generalItemTables.put(tableID, gt);
} else {
//add row to existing table
GenTable toAdd = generalItemTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void AddItemTableRow(int tableID, ItemTableRow row) {
if (!itemTables.containsKey(tableID)) {
//create the new table
ItemTable it = new ItemTable();
it.rows.add(row);
itemTables.put(tableID, it);
} else {
//add row to existing table
ItemTable toAdd = itemTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void AddModTypeTableRow(int tableID, ModTypeTableRow row) {
if (!modTypeTables.containsKey(tableID)) {
//create the new table
ModTypeTable mtt = new ModTypeTable();
mtt.rows.add(row);
modTypeTables.put(tableID, mtt);
} else {
//add row to existing table
ModTypeTable toAdd = modTypeTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void AddModTableRow(int tableID, ModTableRow row) {
if (!modTables.containsKey(tableID)) {
//create the new table
ModTable mt = new ModTable();
mt.rows.add(row);
modTables.put(tableID, mt);
} else {
//add row to existing table
ModTable toAdd = modTables.get(tableID);
toAdd.rows.add(row);
}
}
public static class GenTable {
public ArrayList<GenTableRow> rows = new ArrayList<GenTableRow>();
public GenTableRow getRowForRange(int roll) {
GenTableRow outRow = null;
for (GenTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
outRow = iteration;
}
}
return outRow;
}
}
public static class ItemTable {
public ArrayList<ItemTableRow> rows = new ArrayList<ItemTableRow>();
public ItemTableRow getRowForRange(int roll) {
if (roll > 320) {
roll = 320;
}
ItemTableRow outRow = null;
for (ItemTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
outRow = iteration;
}
}
return outRow;
}
}
public static class ModTypeTable {
public ArrayList<ModTypeTableRow> rows = new ArrayList<ModTypeTableRow>();
public ModTypeTableRow getRowForRange(int roll) {
ModTypeTableRow outRow = null;
for (ModTypeTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
return iteration;
}
}
return outRow;
}
}
public static class ModTable {
public ArrayList<ModTableRow> rows = new ArrayList<ModTableRow>();
public ModTableRow getRowForRange(int roll) {
if (roll > 320) {
roll = 320;
}
ModTableRow outRow = null;
for (ModTableRow iteration : this.rows) {
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) {
outRow = iteration;
}
}
return outRow;
}
}
public static class GenTableRow {
public int minRoll;
public int maxRoll;
public int itemTableID;
public int pModTable;
public int sModTable;
public GenTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.itemTableID = rs.getInt("lootTableID");
this.pModTable = rs.getInt("pModTableID");
this.sModTable = rs.getInt("sModTableID");
}
}
public static class ItemTableRow {
public int minRoll;
public int maxRoll;
public int cacheID;
public int minSpawn;
public int maxSpawn;
public ItemTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.cacheID = rs.getInt("itemBaseUUID");
this.minSpawn = rs.getInt("minSpawn");
this.maxSpawn = rs.getInt("maxSpawn");
}
}
public static class ModTypeTableRow {
public int minRoll;
public int maxRoll;
public int modTableID;
public ModTypeTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.modTableID = rs.getInt("subTableID");
}
}
public static class ModTableRow {
public int minRoll;
public int maxRoll;
public String action;
public int level;
public ModTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.action = rs.getString("action");
this.level = rs.getInt("level");
}
}
}

43
src/engine/loot/ModTableEntry.java

@ -0,0 +1,43 @@ @@ -0,0 +1,43 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.gameManager.LootManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
public class ModTableEntry {
public int minRoll;
public int maxRoll;
public String action;
public int level;
public ModTableEntry(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.action = rs.getString("action");
this.level = rs.getInt("level");
}
public static ModTableEntry rollTable(int modTablwe, int roll) {
ModTableEntry modTableEntry = null;
List<ModTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._modTables.get(modTablwe);
for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration;
return modTableEntry;
}
}

41
src/engine/loot/ModTypeTableEntry.java

@ -0,0 +1,41 @@ @@ -0,0 +1,41 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.gameManager.LootManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
public class ModTypeTableEntry {
public int minRoll;
public int maxRoll;
public int modTableID;
public ModTypeTableEntry(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.modTableID = rs.getInt("subTableID");
}
public static ModTypeTableEntry rollTable(int modTablwe, int roll) {
ModTypeTableEntry modTypeTableEntry = null;
List<ModTypeTableEntry> modTypeTableEntryList;
modTypeTableEntryList = LootManager._modTypeTables.get(modTablwe);
for (ModTypeTableEntry iteration : modTypeTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTypeTableEntry = iteration;
return modTypeTableEntry;
}
}

6
src/engine/net/client/ClientMessagePump.java

@ -1243,6 +1243,12 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1243,6 +1243,12 @@ public class ClientMessagePump implements NetMsgHandler {
cost = sell.getBaseValue();
//apply damaged value reduction
float durabilityCurrent = sell.getDurabilityCurrent();
float durabilityMax = sell.getDurabilityMax();
float damagedModifier = durabilityCurrent / durabilityMax;
cost *= damagedModifier;
float bargain = player.getBargain();
float profit = npc.getBuyPercent(player) + bargain;

5
src/engine/net/client/handlers/ObjectActionMsgHandler.java

@ -440,9 +440,8 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler { @@ -440,9 +440,8 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
}
break;
}
LootTable.CreateGamblerItem(item, player);
// Garbage method removed until rewritten.
// LootTable.CreateGamblerItem(item, player);
break;

59
src/engine/objects/Experience.java

@ -10,7 +10,6 @@ @@ -10,7 +10,6 @@
package engine.objects;
import engine.Enum.TargetColor;
import engine.gameManager.ConfigManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
@ -18,6 +17,8 @@ import engine.server.MBServerStatics; @@ -18,6 +17,8 @@ import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.TreeMap;
import static engine.gameManager.LootManager.LOOTMANAGER;
public class Experience {
private static final TreeMap<Integer, Integer> ExpToLevel;
@ -238,44 +239,44 @@ public class Experience { @@ -238,44 +239,44 @@ public class Experience {
// called to determine current level based on xp
public static int getLevel(int experience) {
int expKey = ExpToLevel.floorKey(experience);
int level = ExpToLevel.get(expKey);
if (level > MBServerStatics.LEVELCAP) {
if (level > MBServerStatics.LEVELCAP)
level = MBServerStatics.LEVELCAP;
}
return level;
}
// Get the base xp for a level
public static int getBaseExperience(int level) {
if (level < LevelToExp.length) {
if (level < LevelToExp.length)
return LevelToExp[level];
}
int fLevel = level - 1;
int baseXP = fLevel * fLevel * fLevel;
return (int) ((fLevel < 40) ? (baseXP * 150)
: (baseXP * (150 + (7.6799998 * (level - 40)))));
}
// Get XP needed for the next level
public static int getExpForNextLevel(int experience, int currentLevel) {
return (getBaseExperience(currentLevel + 1) - experience);
}
// Max XP granted for killing a blue, yellow or orange mob
public static float maxXPPerKill(int level) {
if (level < 1)
level = 1;
if (level > 75)
level = 75;
return MaxExpPerLevel[level];
// return (LevelToExp[level + 1] - LevelToExp[level])/(11 + level/2);
// return ((((level * level)-level)*50)+16);
}
// Returns a penalty modifier depending on mob color
public static double getConMod(AbstractCharacter pc, AbstractCharacter mob) {
switch (TargetColor.getCon(pc, mob)) {
case Red:
return 1.25;
@ -299,16 +300,16 @@ public class Experience { @@ -299,16 +300,16 @@ public class Experience {
int highestLevel) {
double penalty = 0.0;
int adjustedGroupSize = 0;
int totalLevels = 0;
int level = currPlayer.getLevel();
// Group Size Penalty
if (players.size() > 2)
penalty = (players.size() - 2) * 1.5;
// Calculate Penalty For Highest level -> Current Player difference, !=
// check to prevent divide by zero error
if (highestLevel != level)
penalty += ((highestLevel - level) * .5);
@ -318,6 +319,7 @@ public class Experience { @@ -318,6 +319,7 @@ public class Experience {
// penalty += ((avgLevels - level) * .5);
// Extra noob penalty
if ((highestLevel - level) > 25)
penalty += (highestLevel - level - 25);
@ -325,7 +327,9 @@ public class Experience { @@ -325,7 +327,9 @@ public class Experience {
}
public static void doExperience(PlayerCharacter killer, AbstractCharacter mob, Group g) {
// Check for some failure conditions
if (killer == null || mob == null)
return;
@ -341,10 +345,13 @@ public class Experience { @@ -341,10 +345,13 @@ public class Experience {
// Check if leader is within range of kill and then get leadership
// skill
Vector3fImmutable killLoc = mob.getLoc();
if (killLoc.distanceSquared2D(g.getGroupLead().getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
CharacterSkill leaderskill = g.getGroupLead().skills
.get("Leadership");
if (leaderskill != null)
leadership = leaderskill.getNumTrains();
if (leadership > 90)
@ -352,13 +359,18 @@ public class Experience { @@ -352,13 +359,18 @@ public class Experience {
}
// Check every group member for distance to see if they get xp
for (PlayerCharacter pc : g.getMembers()) {
if (pc.isAlive()) { // Skip if the player is dead.
// Check within range
if (killLoc.distanceSquared2D(pc.getLoc()) < (MBServerStatics.EXP_RANGE * MBServerStatics.EXP_RANGE)) {
giveEXPTo.add(pc);
// Track highest level character
if (pc.getLevel() > highestLevel)
highestLevel = pc.getLevel();
}
@ -366,34 +378,41 @@ public class Experience { @@ -366,34 +378,41 @@ public class Experience {
}
// Process every player in the group getting XP
for (PlayerCharacter playerCharacter : giveEXPTo) {
if (playerCharacter.getLevel() >= MBServerStatics.LEVELCAP)
continue;
// Sets Max XP with server exp mod taken into account.
grantedExperience = (double) Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue()) * maxXPPerKill(playerCharacter.getLevel());
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(playerCharacter.getLevel());
// Adjust XP for Mob Level
grantedExperience *= getConMod(playerCharacter, mob);
// Process XP for this member
penalty = getGroupMemberPenalty(leadership, playerCharacter, giveEXPTo,
highestLevel);
// Leadership Penalty Reduction
if (leadership > 0)
penalty -= ((leadership) * 0.01) * penalty;
// Modify for hotzone
if (grantedExperience != 0)
if (ZoneManager.inHotZone(mob.getLoc()))
grantedExperience *= Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue());
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
// Check for 0 XP due to white mob, otherwise subtract penalty
// xp
if (grantedExperience == 0) {
if (grantedExperience == 0)
grantedExperience = 1;
} else {
else {
grantedExperience -= (penalty * 0.01) * grantedExperience;
// Errant Penalty Calculation
@ -416,12 +435,12 @@ public class Experience { @@ -416,12 +435,12 @@ public class Experience {
return;
// Get XP and adjust for Mob Level with world xp modifier taken into account
grantedExperience = (double) Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue()) * maxXPPerKill(killer.getLevel());
grantedExperience = (double) LOOTMANAGER.NORMAL_EXP_RATE * maxXPPerKill(killer.getLevel());
grantedExperience *= getConMod(killer, mob);
// Modify for hotzone
if (ZoneManager.inHotZone(mob.getLoc()))
grantedExperience *= Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue());
grantedExperience *= LOOTMANAGER.HOTZONE_EXP_RATE;
// Errant penalty
if (grantedExperience != 1)

237
src/engine/objects/ItemFactory.java

@ -14,6 +14,8 @@ import engine.Enum.ItemContainerType; @@ -14,6 +14,8 @@ import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.gameManager.*;
import engine.loot.ModTableEntry;
import engine.loot.ModTypeTableEntry;
import engine.net.ItemProductionManager;
import engine.net.ItemQueue;
import engine.net.client.ClientConnection;
@ -644,47 +646,44 @@ public class ItemFactory { @@ -644,47 +646,44 @@ public class ItemFactory {
}
public static Item randomRoll(NPC vendor, PlayerCharacter pc, int itemsToRoll, int itemID) {
public static Item randomRoll(NPC vendor, PlayerCharacter playerCharacter, int itemsToRoll, int itemBaseID) {
byte itemModTable;
int prefixMod = 0;
int suffixMod = 0;
LootTable prefixLootTable;
LootTable suffixLootTable;
String suffix = "";
String prefix = "";
MobLoot toRoll;
String suffix = "";
ItemBase ib = ItemBase.getItemBase(itemID);
ModTableEntry prefixEntry = null;
ModTableEntry suffixEntry = null;
ItemBase ib = ItemBase.getItemBase(itemBaseID);
if (ib == null)
return null;
if (!vendor.getCharItemManager().hasRoomInventory(ib.getWeight())) {
if (pc != null)
ChatManager.chatSystemInfo(pc, vendor.getName() + " " + vendor.getContract().getName() + " Inventory is full.");
return null;
}
float calculatedMobLevel;
calculatedMobLevel = vendor.getLevel();
if (calculatedMobLevel < 16)
calculatedMobLevel = 16;
if (playerCharacter != null)
ChatManager.chatSystemInfo(playerCharacter, vendor.getName() + " " + vendor.getContract().getName() + " Inventory is full.");
if (calculatedMobLevel > 49)
calculatedMobLevel = 49;
return null;
}
itemModTable = (byte) ib.getModTable();
if (!vendor.getItemModTable().contains(itemModTable)) {
if (pc != null)
ErrorPopupMsg.sendErrorPopup(pc, 59);
if (playerCharacter != null)
ErrorPopupMsg.sendErrorPopup(playerCharacter, 59);
return null;
}
for (byte temp : vendor.getItemModTable()) {
if (itemModTable != temp)
continue;
prefixMod = vendor.getModTypeTable().get(vendor.getItemModTable().indexOf(temp));
suffixMod = vendor.getModSuffixTable().get(vendor.getItemModTable().indexOf(temp));
}
@ -694,187 +693,43 @@ public class ItemFactory { @@ -694,187 +693,43 @@ public class ItemFactory {
return null;
}
prefixLootTable = LootTable.getModGroup(prefixMod);
suffixLootTable = LootTable.getModGroup(suffixMod);
if (prefixLootTable == null || suffixLootTable == null)
return null;
int rollPrefix = ThreadLocalRandom.current().nextInt(100);
if (rollPrefix < 80) {
int randomPrefix = ThreadLocalRandom.current().nextInt(100) + 1;
LootRow prefixLootRow = prefixLootTable.getLootRow(randomPrefix);
if (prefixLootRow != null) {
LootTable prefixTypeTable = LootTable.getModTable(prefixLootRow.getValueOne());
int minRoll = (int) ((calculatedMobLevel - 5) * 5);
int maxRoll = (int) ((calculatedMobLevel + 15) * 5);
if (minRoll < (int) prefixTypeTable.minRoll)
minRoll = (int) prefixTypeTable.minRoll;
if (maxRoll < minRoll)
maxRoll = minRoll;
if (maxRoll > prefixTypeTable.maxRoll)
maxRoll = (int) prefixTypeTable.maxRoll;
if (maxRoll > 320)
maxRoll = 320;
int randomPrefix1 = (int) ThreadLocalRandom.current().nextDouble(minRoll, maxRoll + 1); //Does not return Max, but does return min?
if (randomPrefix1 < prefixTypeTable.minRoll)
randomPrefix1 = (int) prefixTypeTable.minRoll;
if (randomPrefix1 > prefixTypeTable.maxRoll)
randomPrefix1 = (int) prefixTypeTable.maxRoll;
LootRow prefixTypelootRow = prefixTypeTable.getLootRow(randomPrefix1);
if (prefixTypelootRow == null)
prefixTypelootRow = prefixTypeTable.getLootRow((int) ((prefixTypeTable.maxRoll + prefixTypeTable.minRoll) * .05f));
if (prefixTypelootRow != null) {
prefix = prefixTypelootRow.getAction();
}
}
}
int rollSuffix = ThreadLocalRandom.current().nextInt(100);
if (rollSuffix < 80) {
int randomSuffix = ThreadLocalRandom.current().nextInt(100) + 1;
LootRow suffixLootRow = suffixLootTable.getLootRow(randomSuffix);
if (suffixLootRow != null) {
LootTable suffixTypeTable = LootTable.getModTable(suffixLootRow.getValueOne());
if (suffixTypeTable != null) {
int minRoll = (int) ((calculatedMobLevel - 5) * 5);
int maxRoll = (int) ((calculatedMobLevel + 15) * 5);
// Roll on the tables for this vendor
if (minRoll < (int) suffixTypeTable.minRoll)
minRoll = (int) suffixTypeTable.minRoll;
ModTypeTableEntry prefixTypeTable = ModTypeTableEntry.rollTable(prefixMod, ThreadLocalRandom.current().nextInt(1, 100 + 1));
ModTypeTableEntry suffixTypeTable = ModTypeTableEntry.rollTable(suffixMod, ThreadLocalRandom.current().nextInt(1, 100 + 1));
if (maxRoll < minRoll)
maxRoll = minRoll;
// Sanity check.
if (maxRoll > suffixTypeTable.maxRoll)
maxRoll = (int) suffixTypeTable.maxRoll;
if (maxRoll > 320)
maxRoll = 320;
if (prefixTypeTable == null || suffixTypeTable == null)
return null;
int randomSuffix1 = (int) ThreadLocalRandom.current().nextDouble(minRoll, maxRoll + 1); //Does not return Max, but does return min?
int rollPrefix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (randomSuffix1 < suffixTypeTable.minRoll)
randomSuffix1 = (int) suffixTypeTable.minRoll;
if (rollPrefix < 80) {
if (randomSuffix1 > suffixTypeTable.maxRoll)
randomSuffix1 = (int) suffixTypeTable.maxRoll;
int randomPrefix = LootManager.TableRoll(vendor.getLevel(), false);
prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
LootRow suffixTypelootRow = suffixTypeTable.getLootRow(randomSuffix1);
if (prefixEntry != null)
prefix = prefixEntry.action;
if (suffixTypelootRow != null) {
suffix = suffixTypelootRow.getAction();
}
}
}
}
if (prefix.isEmpty() && suffix.isEmpty()) {
rollPrefix = ThreadLocalRandom.current().nextInt(100);
if (rollPrefix < 50) {
int randomPrefix = ThreadLocalRandom.current().nextInt(100) + 1;
LootRow prefixLootRow = prefixLootTable.getLootRow(randomPrefix);
if (prefixLootRow != null) {
LootTable prefixTypeTable = LootTable.getModTable(prefixLootRow.getValueOne());
int minRoll = (int) ((calculatedMobLevel) * 5);
int maxRoll = (int) ((calculatedMobLevel + 15) * 5);
if (minRoll < (int) prefixTypeTable.minRoll)
minRoll = (int) prefixTypeTable.minRoll;
if (maxRoll < minRoll)
maxRoll = minRoll;
if (maxRoll > prefixTypeTable.maxRoll)
maxRoll = (int) prefixTypeTable.maxRoll;
if (maxRoll > 320)
maxRoll = 320;
int randomPrefix1 = (int) ThreadLocalRandom.current().nextDouble(minRoll, maxRoll + 1); //Does not return Max, but does return min?
if (randomPrefix1 < prefixTypeTable.minRoll)
randomPrefix1 = (int) prefixTypeTable.minRoll;
if (randomPrefix1 > prefixTypeTable.maxRoll)
randomPrefix1 = (int) prefixTypeTable.maxRoll;
LootRow prefixTypelootRow = prefixTypeTable.getLootRow(randomPrefix1);
int rollSuffix = ThreadLocalRandom.current().nextInt(1, 100 + 1);
if (prefixTypelootRow == null)
prefixTypelootRow = prefixTypeTable.getLootRow((int) ((prefixTypeTable.maxRoll + prefixTypeTable.minRoll) * .05f));
// Always have at least one mod on a magic rolled item.
// Suffix will be our backup plan.
if (prefixTypelootRow != null) {
prefix = prefixTypelootRow.getAction();
}
}
} else {
int randomSuffix = ThreadLocalRandom.current().nextInt(100) + 1;
LootRow suffixLootRow = suffixLootTable.getLootRow(randomSuffix);
if (suffixLootRow != null) {
LootTable suffixTypeTable = LootTable.getModTable(suffixLootRow.getValueOne());
if (suffixTypeTable != null) {
int minRoll = (int) ((calculatedMobLevel) * 5);
int maxRoll = (int) ((calculatedMobLevel + 15) * 5);
if (minRoll < (int) suffixTypeTable.minRoll)
minRoll = (int) suffixTypeTable.minRoll;
if (maxRoll < minRoll)
maxRoll = minRoll;
if (maxRoll > suffixTypeTable.maxRoll)
maxRoll = (int) suffixTypeTable.maxRoll;
if (maxRoll > 320)
maxRoll = 320;
if (rollSuffix < 80 || prefixEntry == null) {
int randomSuffix1 = (int) ThreadLocalRandom.current().nextDouble(minRoll, maxRoll + 1); //Does not return Max, but does return min?
int randomSuffix = LootManager.TableRoll(vendor.getLevel(), false);
suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
if (randomSuffix1 < suffixTypeTable.minRoll)
randomSuffix1 = (int) suffixTypeTable.minRoll;
if (randomSuffix1 > suffixTypeTable.maxRoll)
randomSuffix1 = (int) suffixTypeTable.maxRoll;
LootRow suffixTypelootRow = suffixTypeTable.getLootRow(randomSuffix1);
if (suffixTypelootRow != null)
suffix = suffixTypelootRow.getAction();
}
}
}
if (suffixEntry != null)
suffix = suffixEntry.action;
}
toRoll = ItemFactory.produceRandomRoll(vendor, pc, prefix, suffix, itemID);
MobLoot toRoll = ItemFactory.produceRandomRoll(vendor, playerCharacter, prefix, suffix, itemBaseID);
if (toRoll == null)
return null;
@ -893,9 +748,10 @@ public class ItemFactory { @@ -893,9 +748,10 @@ public class ItemFactory {
}
// No job is submitted, as object's upgradetime field
// is used to determin whether or not an object has
// compelted rolling. The game object exists previously
// to this, not when 'compelte' is pressed.
// is used to determine whether an object has
// completed rolling. The game object exists previously
// to this, not when 'complete' is pressed.
long upgradeTime = System.currentTimeMillis() + (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue()));
DateTime dateTime = new DateTime();
@ -904,14 +760,17 @@ public class ItemFactory { @@ -904,14 +760,17 @@ public class ItemFactory {
int playerID = 0;
if (pc != null)
playerID = pc.getObjectUUID();
if (playerCharacter != null)
playerID = playerCharacter.getObjectUUID();
DbManager.NPCQueries.ADD_TO_PRODUCTION_LIST(toRoll.getObjectUUID(), vendor.getObjectUUID(), toRoll.getItemBaseID(), dateTime, prefix, suffix, toRoll.getCustomName(), true, playerID);
ProducedItem pi = new ProducedItem(toRoll.getObjectUUID(), vendor.getObjectUUID(), toRoll.getItemBaseID(), dateTime, true, prefix, suffix, toRoll.getCustomName(), playerID);
pi.setProducedItemID(toRoll.getObjectUUID());
pi.setAmount(itemsToRoll);
ItemQueue produced = ItemQueue.borrow(pi, (long) (time * Float.parseFloat(ConfigManager.MB_PRODUCTION_RATE.getValue())));
ItemProductionManager.send(produced);
return toRoll;
}

63
src/engine/objects/LootRow.java

@ -1,63 +0,0 @@ @@ -1,63 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
public class LootRow {
private int valueOne;
private int valueTwo;
private int valueThree;
private String action;
/**
* Generic Constructor
*/
public LootRow(int valueOne, int valueTwo, int valueThree, String action) {
this.valueOne = valueOne;
this.valueTwo = valueTwo;
this.valueThree = valueThree;
this.action = action;
}
public int getValueOne() {
return this.valueOne;
}
public void setValueOne(int value) {
this.valueOne = value;
}
public int getValueTwo() {
return this.valueTwo;
}
public void setValueTwo(int value) {
this.valueTwo = value;
}
public int getValueThree() {
return this.valueThree;
}
public void setValueThree(int value) {
this.valueThree = value;
}
public String getAction() {
return this.action;
}
public void setAction(String value) {
this.action = value;
}
}

1250
src/engine/objects/LootTable.java

File diff suppressed because it is too large Load Diff

3
src/engine/objects/Mob.java

@ -13,17 +13,16 @@ import ch.claude_martin.enumbitset.EnumBitSet; @@ -13,17 +13,16 @@ import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.WorldGrid;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.SerializationException;
import engine.gameManager.*;
import engine.job.JobScheduler;
import engine.jobs.DeferredPowerJob;
import engine.jobs.UpgradeNPCJob;
import engine.loot.LootManager;
import engine.math.Bounds;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;

1
src/engine/objects/MobBase.java

@ -13,6 +13,7 @@ import ch.claude_martin.enumbitset.EnumBitSet; @@ -13,6 +13,7 @@ import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.loot.BootySetEntry;
import engine.server.MBServerStatics;
import java.sql.ResultSet;

59
src/engine/objects/MobLootBase.java

@ -1,59 +0,0 @@ @@ -1,59 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class MobLootBase {
public static HashMap<Integer, ArrayList<MobLootBase>> MobLootSet = new HashMap<>();
private int mobBaseID;
private int lootTableID;
private float chance;
/**
* ResultSet Constructor
*/
public MobLootBase(ResultSet rs) throws SQLException {
this.mobBaseID = rs.getInt("mobBaseID");
this.lootTableID = rs.getInt("lootTable");
this.chance = rs.getFloat("chance");
}
public MobLootBase(int mobBaseID, int lootTableID, int chance) {
super();
this.mobBaseID = mobBaseID;
this.lootTableID = lootTableID;
this.chance = chance;
}
public int getMobBaseID() {
return mobBaseID;
}
public float getChance() {
return chance;
}
public int getLootTableID() {
return lootTableID;
}
public void setLootTableID(int lootTableID) {
this.lootTableID = lootTableID;
}
}

37
src/engine/objects/NPC.java

@ -1310,20 +1310,47 @@ public class NPC extends AbstractCharacter { @@ -1310,20 +1310,47 @@ public class NPC extends AbstractCharacter {
if (this.canRoll == null) {
this.canRoll = DbManager.ItemQueries.GET_ITEMS_FOR_VENDOR(this.vendorID);
}
HashSet<Integer> fullItemList = this.canRoll;
HashSet<Integer> returnIDs = new HashSet<>();
short maxSkill = 25;
switch(this.getRank()){
case 1:
maxSkill = 25;
break;
case 2:
maxSkill = 50;
break;
case 3:
case 4:
maxSkill = 75;
break;
case 5:
case 6:
maxSkill = 100;
break;
case 7:
maxSkill = 110;
break;
}
for(Integer itemID : fullItemList){
if(ItemBase.getItemBase(itemID).getPercentRequired() <= maxSkill){
returnIDs.add(itemID);
}
}
if (this.contract.getVendorID() == 102) {
for (int i = 0; i < this.getRank(); i++) {
int subID = i + 1;
this.canRoll.add(910010 + subID);
returnIDs.add(910010 + subID);
}
if (this.getRank() == 7)
this.canRoll.add(910018);
returnIDs.add(910018);
}
}
//}
return this.canRoll;
return returnIDs;
}
public int getRollingTimeInSeconds(int itemID) {

12
src/engine/server/world/WorldServer.java

@ -17,15 +17,14 @@ import engine.Enum.SupportMsgType; @@ -17,15 +17,14 @@ import engine.Enum.SupportMsgType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.Threads.MobRespawnThread;
import engine.db.archive.DataWarehouse;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.LogoutCharacterJob;
import engine.loot.LootManager;
import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.Threads.MobRespawnThread;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.ItemProductionManager;
@ -338,11 +337,9 @@ public class WorldServer { @@ -338,11 +337,9 @@ public class WorldServer {
NPCManager.LoadAllBootySets();
// Load new loot system
Logger.info("Loading New Loot Tables");
LootManager.loadLootData();
Logger.info("Initializing Loot Manager");
LootManager.init();
//load old loot system (still needed for rolling for now)
LootTable.populateLootTables();
RuneBaseAttribute.LoadAllAttributes();
RuneBase.LoadAllRuneBases();
BaseClass.LoadAllBaseClasses();
@ -507,7 +504,6 @@ public class WorldServer { @@ -507,7 +504,6 @@ public class WorldServer {
Logger.info("Bootstrap time was " + boottime);
bootTime = LocalDateTime.now();
LootTable.initialized = true;
Logger.info("Running garbage collection...");
System.gc();

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