slot NPC fix
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@@ -100,6 +100,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
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if (contractItem == null)
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if (contractItem == null)
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return false;
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return false;
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if (msg.getContractItem() == 850) {//runemaster
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if (msg.getContractItem() == 850) {//runemaster
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for (AbstractCharacter abs : building.getHirelings().keySet()) {
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for (AbstractCharacter abs : building.getHirelings().keySet()) {
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NPC npc = (NPC) abs;
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NPC npc = (NPC) abs;
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@@ -143,8 +144,16 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
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if (contract.getContractID() == 865)//siege engineer
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if (contract.getContractID() == 865)//siege engineer
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override = true;
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override = true;
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}
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}
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if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)){
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if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHACK)){
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if(contract.getContractID() == 865)//siege engineer
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if(contract.getContractID() == 830)//merchant
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override = true;
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}
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if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE)){
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if(contract.getContractID() == 252637)//votary
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override = true;
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}
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if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BULWARK)){
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if(contract.getContractID() == 839)//artillery captain
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override = true;
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override = true;
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}
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}
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if(override == false) {
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if(override == false) {
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