maintenenace only ran for ToL, 3,000,000 cost, recycling daily when payment isnt received
This commit is contained in:
@@ -39,7 +39,7 @@ public enum MaintenanceManager {
|
|||||||
|
|
||||||
// Build list of buildings to apply maintenance on.
|
// Build list of buildings to apply maintenance on.
|
||||||
|
|
||||||
buildingList = new ArrayList(DbManager.getList(Enum.GameObjectType.Building));
|
buildingList = new ArrayList(DbManager.getList(Enum.GameObjectType.City));
|
||||||
maintList = buildMaintList(buildingList);
|
maintList = buildMaintList(buildingList);
|
||||||
|
|
||||||
// Deduct upkeep and build list of buildings
|
// Deduct upkeep and build list of buildings
|
||||||
@@ -53,7 +53,10 @@ public enum MaintenanceManager {
|
|||||||
// Reset maintenance dates for these buildings
|
// Reset maintenance dates for these buildings
|
||||||
|
|
||||||
for (Building building : maintList) {
|
for (Building building : maintList) {
|
||||||
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
if(derankList.contains(building) == false)
|
||||||
|
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
|
||||||
|
else
|
||||||
|
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
|
||||||
|
|
||||||
}
|
}
|
||||||
// Derak or destroy buildings that did not
|
// Derak or destroy buildings that did not
|
||||||
@@ -74,7 +77,10 @@ public enum MaintenanceManager {
|
|||||||
|
|
||||||
for (AbstractGameObject gameObject : buildingList) {
|
for (AbstractGameObject gameObject : buildingList) {
|
||||||
|
|
||||||
Building building = (Building) gameObject;
|
Building building = ((City)gameObject).getTOL();//(Building) gameObject;
|
||||||
|
|
||||||
|
if(building == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
// No maintenance on NPC owned buildings (Cache loaded)
|
// No maintenance on NPC owned buildings (Cache loaded)
|
||||||
|
|
||||||
@@ -154,7 +160,8 @@ public enum MaintenanceManager {
|
|||||||
|
|
||||||
// Cache maintenance cost value
|
// Cache maintenance cost value
|
||||||
|
|
||||||
maintCost = building.getMaintCost();
|
//maintCost = building.getMaintCost();
|
||||||
|
maintCost = 3000000;
|
||||||
|
|
||||||
// Something went wrong. Missing buildinggroup from switch?
|
// Something went wrong. Missing buildinggroup from switch?
|
||||||
|
|
||||||
@@ -225,9 +232,9 @@ public enum MaintenanceManager {
|
|||||||
// Add cash back to strongbox for lost rank if the building isn't being destroyed
|
// Add cash back to strongbox for lost rank if the building isn't being destroyed
|
||||||
// and it's not an R8 deranking
|
// and it's not an R8 deranking
|
||||||
|
|
||||||
if ((building.getRank() > 1) && (building.getRank() < 8)) {
|
//if ((building.getRank() > 1) && (building.getRank() < 8)) {
|
||||||
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
|
// building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
|
||||||
}
|
//}
|
||||||
|
|
||||||
return false; // Early exit for having failed to meet maintenance
|
return false; // Early exit for having failed to meet maintenance
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user