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Height from zone center.

combat-2
MagicBot 1 year ago
parent
commit
33afd13a8c
  1. 10
      src/engine/InterestManagement/Terrain.java

10
src/engine/InterestManagement/Terrain.java

@ -66,14 +66,6 @@ public class Terrain { @@ -66,14 +66,6 @@ public class Terrain {
this.blend_values.x = this.zone.template.max_blend;
this.blend_values.y = this.zone.template.min_blend;
// Zones with a zero blend inherit from their parent terrain
if (this.zone.template.max_blend == 0) {
Zone parentZone = getNextZoneWithTerrain(this.zone.parent);
this.blend_values.x = parentZone.template.max_blend;
this.blend_values.y = parentZone.template.min_blend;
}
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
this.blend_values.y / this.zone.major_radius);
@ -128,7 +120,7 @@ public class Terrain { @@ -128,7 +120,7 @@ public class Terrain {
// Transform world loc into zone space coordinate system
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(parentZone.getLoc(), parentZone);
// Offset from origin needed for blending function

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