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Ordinal comparison fix.

combat-2
MagicBot 1 year ago
parent
commit
34081e5903
  1. 2
      src/engine/objects/Mob.java

2
src/engine/objects/Mob.java

@ -1083,7 +1083,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1083,7 +1083,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.recalculateStats();
this.setHealth(this.healthMax);
if (this.building == null && this.guardCaptain != null && ((Mob) this.guardCaptain).behaviourType.ordinal() == MobBehaviourType.GuardCaptain.ordinal())
if (this.building == null && this.guardCaptain != null && ((Mob) this.guardCaptain).behaviourType.equals(MobBehaviourType.GuardCaptain))
this.building = this.guardCaptain.building;
else if (this.building != null)
this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z);

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