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mines get caps 3/5/10/20

lakebane-master
fatboy 7 months ago
parent
commit
345f4e799b
  1. 94
      src/engine/objects/Mine.java

94
src/engine/objects/Mine.java

@ -106,21 +106,6 @@ public class Mine extends AbstractGameObject { @@ -106,21 +106,6 @@ public class Mine extends AbstractGameObject {
this.production = Resource.valueOf(rs.getString("mine_resource"));
this.lastClaimer = null;
//int capRoll = ThreadLocalRandom.current().nextInt(0,101);
//if(capRoll >= 0 && capRoll <= 33){
this.capSize = 5;
//}
//if(capRoll >= 34 && capRoll <= 66){
// this.capSize = 10;
//}
//if(capRoll >= 67 && capRoll <= 100){
// this.capSize = 20;
//}
Building mineTower = BuildingManager.getBuilding(this.buildingID);
mineTower.setMaxHitPoints(5000 * this.capSize);
mineTower.setCurrentHitPoints((float)5000 * this.capSize);
//add a comment
}
public static void SetTimes(){
@ -159,6 +144,85 @@ public class Mine extends AbstractGameObject { @@ -159,6 +144,85 @@ public class Mine extends AbstractGameObject {
AmericaMines.get(11).liveTime = 22;
AmericaMines.get(12).liveTime = 22;
AmericaMines.get(13).liveTime = 22;
int count = 1;
for(Mine mine : EuroMines){
switch(count){
case 1:
mine.capSize = 3;
break;
case 2:
mine.capSize = 5;
break;
case 3:
mine.capSize = 10;
break;
case 4:
mine.capSize = 20;
break;
}
count ++;
if(count == 5)
count = 1;
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
if(mineTower != null){
mineTower.setMaxHitPoints(5000 * mine.capSize);
mineTower.setCurrentHitPoints((float) 5000 * mine.capSize);
}
}
for(Mine mine : ChinaMines){
switch(count){
case 1:
mine.capSize = 3;
break;
case 2:
mine.capSize = 5;
break;
case 3:
mine.capSize = 10;
break;
case 4:
mine.capSize = 20;
break;
}
count ++;
if(count == 5)
count = 1;
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
if(mineTower != null){
mineTower.setMaxHitPoints(5000 * mine.capSize);
mineTower.setCurrentHitPoints((float) 5000 * mine.capSize);
}
}
for(Mine mine : AmericaMines){
switch(count){
case 1:
mine.capSize = 3;
break;
case 2:
mine.capSize = 5;
break;
case 3:
mine.capSize = 10;
break;
case 4:
mine.capSize = 20;
break;
}
count ++;
if(count == 5)
count = 1;
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
if(mineTower != null){
mineTower.setMaxHitPoints(5000 * mine.capSize);
mineTower.setCurrentHitPoints((float) 5000 * mine.capSize);
}
}
}
public static void releaseMineClaims(PlayerCharacter playerCharacter) {

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