@ -4838,15 +4838,13 @@ public class PlayerCharacter extends AbstractCharacter {
public static boolean checkIfBoxed(PlayerCharacter player){
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
if(!pc.isActive)
continue;
if(!pc.enteredWorld)
if(!pc.isBoxed && pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
return true;
if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
if(pc.isBoxed == false)
}
return false;