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					@ -209,7 +209,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					        this.guildStatus = new AtomicInteger(0); | 
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					        this.guildStatus = new AtomicInteger(0); | 
				
			
			
		
	
		
		
			
				
					
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					        this.buildingUUID = -1; | 
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					        this.buildingUUID = -1; | 
				
			
			
		
	
		
		
			
				
					
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					        this.level = 10; | 
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					        this.setLevel((short)10); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    /** | 
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					    /** | 
				
			
			
		
	
	
		
		
			
				
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					@ -1290,7 +1290,8 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					        //get level based on experience
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					        //get level based on experience
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					        player.level = (short) Experience.getLevel(player.exp); | 
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					        player.level = (short) Experience.getLevel(player.exp); | 
				
			
			
		
	
		
		
			
				
					
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					        if(player.level < 10) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            player.setLevel((short)10); | 
				
			
			
		
	
		
		
			
				
					
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					        player.setHealth(999999f); | 
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					        player.setHealth(999999f); | 
				
			
			
		
	
		
		
			
				
					
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					        player.mana.set(999999f); | 
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					        player.mana.set(999999f); | 
				
			
			
		
	
		
		
			
				
					
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					        player.stamina.set(999999f); | 
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					        player.stamina.set(999999f); | 
				
			
			
		
	
	
		
		
			
				
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