Handler created for AddGoldToTradeWindowMsg
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@@ -444,74 +444,6 @@ public class CharacterItemManager {
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return true;
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}
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public synchronized boolean addGoldToTradeWindow(AddGoldToTradeWindowMsg msg) {
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PlayerCharacter source = (PlayerCharacter) this.getOwner();
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Dispatch dispatch;
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if (source == null || !source.isAlive())
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return false;
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ClientConnection ccOther = this.getTradingWith();
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if (ccOther == null)
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return false;
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PlayerCharacter other = ccOther.getPlayerCharacter();
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if (other == null || !other.isAlive())
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return false;
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CharacterItemManager tradingWith = other.charItemManager;
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if (tradingWith == null)
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return false;
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UpdateTradeWindowMsg utwm = new UpdateTradeWindowMsg(other, source);
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UpdateTradeWindowMsg utwmOther = new UpdateTradeWindowMsg(source, other);
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if (!canTrade(source, other))
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return false;
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this.setTradeCommitted((byte) 0);
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tradingWith.setTradeCommitted((byte) 0);
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int amt = msg.getAmount();
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if (amt <= 0) {
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Logger.info(source.getFirstName() + " added negative gold to trade window. Dupe attempt FAILED!");
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return false;
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}
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if (amt > MBServerStatics.PLAYER_GOLD_LIMIT)
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return false;
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if (this.getGoldInventory().getNumOfItems() - amt < 0)
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return false;
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this.addGoldToTrade(amt);
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// BONUS CODE BELOW: Thanks some unknown retard!
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// sourceItemMan.updateInventory(sourceItemMan.getInventory(), true);
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UpdateGoldMsg ugm = new UpdateGoldMsg(source);
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ugm.configure();
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modifyCommitToTrade();
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dispatch = Dispatch.borrow(source, utwm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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dispatch = Dispatch.borrow(source, ugm);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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dispatch = Dispatch.borrow(other, utwmOther);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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return true;
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}
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public synchronized boolean uncommitToTrade(UncommitToTradeMsg msg) {
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PlayerCharacter source = (PlayerCharacter) this.getOwner();
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