PvE flagged system
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
import engine.Enum.StackType;
|
||||
@@ -237,32 +238,72 @@ public class ActionsBase {
|
||||
}
|
||||
|
||||
//Add blocked types here
|
||||
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
|
||||
public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
|
||||
if(!pb.getName().contains("Summon")) {
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter target = (AbstractCharacter) awo;
|
||||
if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter pc = (PlayerCharacter) source;
|
||||
if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(pb.isChant)
|
||||
return false;
|
||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||
AbstractCharacter ac = (AbstractCharacter) awo;
|
||||
if(ac.effects.containsKey(this.stackType)) {
|
||||
Boolean sameRank = false;
|
||||
Effect eff = ac.effects.get(this.stackType);
|
||||
String currentEffect = eff.getEffectsBase().getIDString();
|
||||
String newEffect = this.effectID;
|
||||
if (currentEffect.equals(newEffect) && !this.stackType.equals("Stun"))
|
||||
return false;
|
||||
if (eff != null) {
|
||||
for (ActionsBase action : eff.getPower().getActions()) {
|
||||
if (this.stackType.equals(action.stackType) && this.stackOrder == action.stackOrder) {
|
||||
if (this.stackType.equals("NoStun")) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (sameRank) {
|
||||
if (this.greaterThan && trains <= eff.getTrains())
|
||||
return true;
|
||||
if (this.greaterThanEqual && trains < eff.getTrains())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (bonus == null)
|
||||
return false;
|
||||
|
||||
//TODO make this more efficient then testing strings
|
||||
if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.Stun))
|
||||
return true; //Currently stun immune. Skip stun
|
||||
else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
|
||||
return true; //Currently snare immune. Skip snare
|
||||
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
|
||||
return true; //Currently blind immune. Skip blind
|
||||
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
return true; //Currently power block immune. Skip power block
|
||||
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
|
||||
SourceType sourceType = null;
|
||||
try {
|
||||
sourceType = SourceType.GetSourceType(this.stackType);
|
||||
}catch(Exception ignored){
|
||||
}
|
||||
if(sourceType != null && (bonus.getBool(ModType.ImmuneTo,sourceType) || bonus.getBool(ModType.NoMod,sourceType)))
|
||||
return true;
|
||||
// else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
|
||||
// return true; //Currently shadowmantled. Skip heals
|
||||
else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
|
||||
if(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
PlayerCharacter pc = (PlayerCharacter)ac;
|
||||
if(this.stackType.equals("Blindness") && pc.getRace().getName().contains("Shade"))
|
||||
return true;
|
||||
if(this.stackType.equals("Stun") && pc.getRace().getName().contains("Minotaur"))
|
||||
return true;
|
||||
}
|
||||
if(this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo,SourceType.Stun))
|
||||
return true;
|
||||
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
if(pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN))
|
||||
return true;
|
||||
if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
|
||||
return true;
|
||||
if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
|
||||
return true;
|
||||
else
|
||||
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user