Multiple item workOrder work
This commit is contained in:
@@ -100,11 +100,6 @@ public enum ForgeManager implements Runnable {
|
||||
workOrder.production_cost_total.putAll(workOrder.production_cost);
|
||||
workOrder.production_cost_total.forEach((key, value) -> workOrder.production_cost_total.compute(key, (k, v) -> v * workOrder.total_to_produce));
|
||||
|
||||
// Single item rolls are msg_size of 0;
|
||||
|
||||
if (workOrder.slots_used > 0 && workOrder.msg_size == 0)
|
||||
workOrder.slots_used = 1;
|
||||
|
||||
workOrder.total_to_produce *= workOrder.slots_used;
|
||||
|
||||
// Create in-memory items and add to collections
|
||||
@@ -178,9 +173,9 @@ public enum ForgeManager implements Runnable {
|
||||
for (WorkOrder npcWorkOrder : workOrder.vendor.workOrders)
|
||||
availableSlots = availableSlots - npcWorkOrder.slots_used;
|
||||
|
||||
// Slot count override for single item production
|
||||
// Single item rolls are msg_size of 0;
|
||||
|
||||
if (workOrder.total_to_produce == 0 && availableSlots > 1)
|
||||
if (workOrder.slots_used > 0 && workOrder.msg_size == 0)
|
||||
availableSlots = 1;
|
||||
|
||||
return availableSlots;
|
||||
|
||||
Reference in New Issue
Block a user