remove combat/nocombat requirement form powers
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@@ -297,15 +297,15 @@ public enum PowersManager {
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int time = pb.getRecycleTime(trains);
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// verify player is in correct mode (combat/nonCombat)
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if (playerCharacter.isCombat()) {
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if (!pb.allowedInCombat())
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//if (playerCharacter.isCombat()) {
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// if (!pb.allowedInCombat())
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// ChatManager.chatPowerError(pc,
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// "This power is not allowed in combat mode.");
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return true;
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} else if (!pb.allowedOutOfCombat())
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// return true;
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//} else if (!pb.allowedOutOfCombat())
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// ChatManager.chatPowerError(pc,
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// "You must be in combat mode to use this power.");
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return true;
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// return true;
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// verify player is not stunned or prohibited from casting
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PlayerBonuses bonus = playerCharacter.getBonuses();
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