remove combat/nocombat requirement form powers

This commit is contained in:
2024-02-14 18:19:42 -06:00
parent cd1b15834a
commit 3dc7f7c9ed
+5 -5
View File
@@ -297,15 +297,15 @@ public enum PowersManager {
int time = pb.getRecycleTime(trains);
// verify player is in correct mode (combat/nonCombat)
if (playerCharacter.isCombat()) {
if (!pb.allowedInCombat())
//if (playerCharacter.isCombat()) {
// if (!pb.allowedInCombat())
// ChatManager.chatPowerError(pc,
// "This power is not allowed in combat mode.");
return true;
} else if (!pb.allowedOutOfCombat())
// return true;
//} else if (!pb.allowedOutOfCombat())
// ChatManager.chatPowerError(pc,
// "You must be in combat mode to use this power.");
return true;
// return true;
// verify player is not stunned or prohibited from casting
PlayerBonuses bonus = playerCharacter.getBonuses();