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					@ -62,7 +62,8 @@ public enum CombatManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if (mainWeapon == null && offWeapon == null) { | 
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					        if (mainWeapon == null && offWeapon == null) { | 
				
			
			
		
	
		
		
			
				
					
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					            //no weapons equipped, punch with both fists
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					            //no weapons equipped, punch with both fists
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					            processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); | 
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					            processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); | 
				
			
			
		
	
		
		
			
				
					
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					            processAttack(attacker, target, mbEnums.EquipSlotType.LHELD); | 
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					            if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                processAttack(attacker, target, mbEnums.EquipSlotType.LHELD); | 
				
			
			
		
	
		
		
			
				
					
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					        } else if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_required.containsKey("Block")) { | 
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					        } else if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_required.containsKey("Block")) { | 
				
			
			
		
	
		
		
			
				
					
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					            //no weapon equipped with a shield, punch with one hand
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					            //no weapon equipped with a shield, punch with one hand
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					            processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); | 
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					            processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); | 
				
			
			
		
	
	
		
		
			
				
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