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@ -1245,14 +1245,24 @@ public class CharacterItemManager { |
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return false; |
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return false; |
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} |
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} |
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if (i.getItemBase().getType().equals(ItemType.RESOURCE) && this.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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if (i.getItemBase().getType().equals(ItemType.RESOURCE) && this.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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boolean added = false; |
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for(Item item : this.getInventory()){ |
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for(Item item : this.getInventory()){ |
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if(item.getItemBaseID() == i.getItemBaseID()){ |
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if(item.getItemBaseID() == i.getItemBaseID()){ |
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if(item.getNumOfItems() + i.getNumOfItems() <= Warehouse.getMaxResources().get(item.getItemBaseID())) { |
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if(item.getNumOfItems() + i.getNumOfItems() <= Warehouse.getMaxResources().get(item.getItemBaseID())) { |
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item.setNumOfItems(item.getNumOfItems() + i.getNumOfItems()); |
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item.setNumOfItems(item.getNumOfItems() + i.getNumOfItems()); |
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updateInventory(); |
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updateInventory(); |
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added = true; |
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} |
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} |
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} |
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} |
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} |
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} |
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if(!added){ |
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this.inventory.add(i); |
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this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal()); |
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ItemBase ib = i.getItemBase(); |
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if (ib != null) |
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this.inventoryWeight += ib.getWeight(); |
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} |
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}else { |
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}else { |
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this.inventory.add(i); |
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this.inventory.add(i); |
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this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal()); |
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this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal()); |
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