create PlayerManager static class

This commit is contained in:
2025-01-05 20:47:33 -06:00
parent 76eed79b0a
commit 450ae2ec82
87 changed files with 2730 additions and 2853 deletions
@@ -11,6 +11,7 @@ package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
@@ -64,7 +65,7 @@ public class TerritoryChangeMessage extends ClientNetMsg {
writer.putString(realm.getRealmName());
if (this.realmOwner != null) {
writer.putString(this.realmOwner.getCombinedName());
writer.putInt(PlayerCharacter.GetPlayerRealmTitle(this.realmOwner));
writer.putInt(PlayerManager.GetPlayerRealmTitle(this.realmOwner));
writer.putInt(1);
writer.put((byte) 1);
writer.put((byte) 1);