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@ -600,6 +600,7 @@ public class Mine extends AbstractGameObject {
@@ -600,6 +600,7 @@ public class Mine extends AbstractGameObject {
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Building building = BuildingManager.getBuilding(this.buildingID); |
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currentPlayers = WorldGrid.getObjectsInRangePartial(building.loc, Enum.CityBoundsType.ZONE.extents, MBServerStatics.MASK_PLAYER); |
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this.totalPLayers = currentPlayers.size(); |
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boolean added = false; |
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for (AbstractWorldObject playerObject : currentPlayers) { |
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if (playerObject == null) |
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@ -607,49 +608,64 @@ public class Mine extends AbstractGameObject {
@@ -607,49 +608,64 @@ public class Mine extends AbstractGameObject {
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player = (PlayerCharacter) playerObject; |
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Guild nation = player.getGuild().getNation(); |
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if(nation == null) |
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return; |
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if(this.presentPlayers.containsKey(nation)) { |
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if (this.presentPlayers.get(nation).contains(player) == false) |
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{ |
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this.presentPlayers.get(nation).add(player); |
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added = true; |
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} |
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} else { |
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ArrayList<PlayerCharacter> present = new ArrayList<>(); |
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present.add(player); |
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this.presentPlayers.put(nation, present); |
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added = true; |
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} |
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for(Guild guild : this.presentPlayers.keySet()) { |
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ChatManager.chatSystemInfo(player, "Guild: " + guild.getName() + " COUNT: " + presentPlayers.get(guild).size()); |
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} |
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if(added) |
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for(Guild guild : this.presentPlayers.keySet()) { |
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ChatManager.chatSystemInfo(player, "Guild: " + guild.getName() + " COUNT: " + presentPlayers.get(guild).size()); |
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} |
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} |
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try { |
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onExit(); |
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onExit(this.presentPlayers); |
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} catch (Exception e) { |
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Logger.error(e.getMessage()); |
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} |
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} |
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private void onExit() { |
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private void onExit(HashMap<Guild,ArrayList<PlayerCharacter>> checkList) { |
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ArrayList<PlayerCharacter> allPlayers = new ArrayList<>(); |
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for(ArrayList<PlayerCharacter> players: presentPlayers.values()){ |
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allPlayers.addAll(players); |
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} |
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boolean updated = false; |
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HashSet<AbstractWorldObject> currentPlayers; |
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PlayerCharacter player; |
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Building building = BuildingManager.getBuilding(this.buildingID); |
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currentPlayers = WorldGrid.getObjectsInRangePartial(building.loc, Enum.CityBoundsType.ZONE.extents, MBServerStatics.MASK_PLAYER); |
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this.totalPLayers = currentPlayers.size(); |
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for (AbstractWorldObject playerObject : currentPlayers) { |
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if (playerObject == null) |
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continue; |
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player = (PlayerCharacter) playerObject; |
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Guild nation = player.getGuild().getNation(); |
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if(this.presentPlayers.containsKey(nation)) { |
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if (this.presentPlayers.get(nation).contains(player) == false) |
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{ |
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this.presentPlayers.get(nation).remove(player); |
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for (PlayerCharacter playerObject : allPlayers) { |
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if (currentPlayers.contains(playerObject) == false) { |
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Guild nation = playerObject.getGuild().getNation(); |
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if (this.presentPlayers.containsKey(nation)) { |
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if (this.presentPlayers.get(nation).contains(playerObject) == true) { |
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this.presentPlayers.get(nation).remove(playerObject); |
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updated = true; |
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ChatManager.chatSystemInfo(playerObject,"Leaving Mine Vicinity"); |
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} |
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} |
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} |
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for(Guild guild : this.presentPlayers.keySet()) { |
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ChatManager.chatSystemInfo(player, "Guild: " + guild.getName() + " COUNT: " + presentPlayers.get(guild).size()); |
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} |
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if(updated) |
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for (Guild guild : this.presentPlayers.keySet()) { |
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ChatManager.chatSystemInfo(playerObject, "Guild: " + guild.getName() + " COUNT: " + presentPlayers.get(guild).size()); |
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} |
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} |
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} |
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} |
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