Inlined empty getters

This commit is contained in:
2023-09-20 15:43:01 -04:00
parent bf9fdae58b
commit 46b3db033b
58 changed files with 210 additions and 284 deletions
@@ -151,7 +151,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.isPlayerCity() == false)
if (cityZone.isPlayerCity == false)
return;
if (targetBuilding.getCity() == null)
@@ -45,7 +45,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return;
serverCity = City.GetCityFromCache(serverZone.getPlayerCityUUID());
serverCity = City.GetCityFromCache(serverZone.playerCityID);
if (serverCity == null)
return;
@@ -65,7 +65,7 @@ public class ChannelMuteMsgHandler extends AbstractClientMsgHandler {
cityZone = ZoneManager.findSmallestZone(targetBuilding.getLoc());
// Can't abandon a tree not within a player city zone
if (cityZone.isPlayerCity() == false)
if (cityZone.isPlayerCity == false)
return;
if (targetBuilding.getCity().hasBeenTransfered == true) {
@@ -69,7 +69,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
playerZone = building.getParentZone();
if (playerZone != null)
playerCity = City.getCity(playerZone.getPlayerCityUUID());
playerCity = City.getCity(playerZone.playerCityID);
// Oops! *** Refactor: Log error
switch (msg.getMessageType()) {
@@ -75,12 +75,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.isPlayerCity()) {
if (!zone.isPlayerCity) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true;
}
City city = City.GetCityFromCache(zone.getPlayerCityUUID());
City city = City.GetCityFromCache(zone.playerCityID);
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
@@ -254,7 +254,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
City banedCity = City.getCity(baneZone.playerCityID);
if (banedCity == null)
return true;
@@ -334,7 +334,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (zone != null) {
if (zone.isPlayerCity()) {
if (zone.isPlayerCity) {
loc = zone.getLoc();
}
}
@@ -288,7 +288,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (zone == null)
return false;
if (zone.getPlayerCityUUID() == 0)
if (zone.playerCityID == 0)
return false;
City city = building.getCity();
@@ -137,7 +137,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private static boolean validateBuildingPlacement(Zone serverZone, PlaceAssetMsg msg, ClientConnection origin, PlayerCharacter player, PlacementInfo placementInfo) {
if (serverZone.isPlayerCity() == false) {
if (serverZone.isPlayerCity == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, player.getName());
return false;
}
@@ -156,7 +156,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Retrieve the building details we're placing
if (serverZone.isNPCCity() == true) {
if (serverZone.isNPCCity == true) {
PlaceAssetMsg.sendPlaceAssetError(origin, 15, ""); // Cannot place in a peace zone
return false;
}
@@ -185,7 +185,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Players cannot place buildings in mob zones.
if ((serverZone.isMacroZone() == true)
|| (serverZone.getParent().isMacroZone() == true)) {
|| (serverZone.parent.isMacroZone() == true)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 57, player.getName()); // No building may be placed within this territory
return false;
}
@@ -201,8 +201,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Cannot place assets on a dead tree
if ((serverZone.isPlayerCity())
&& (City.getCity(serverZone.getPlayerCityUUID()).getTOL().getRank() == -1)) {
if ((serverZone.isPlayerCity)
&& (City.getCity(serverZone.playerCityID).getTOL().getRank() == -1)) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "Cannot place asset on dead tree until world heals");
return false;
}
@@ -261,14 +261,14 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Must be a player city
if (serverZone.isPlayerCity() == false) {
if (serverZone.isPlayerCity == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 41, player.getName()); // Cannot place outside a guild zone
return false;
}
//Test zone has a city object
City city = City.getCity(serverZone.getPlayerCityUUID());
City city = City.getCity(serverZone.playerCityID);
if (city == null) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); //"no city to associate asset with"
@@ -512,7 +512,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityID);
// Early exit if something went horribly wrong
@@ -571,7 +571,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// No valid player city found
if (serverCity == null || serverCity.getParent().isPlayerCity() == false) {
if (serverCity == null || serverCity.getParent().isPlayerCity == false) {
PlaceAssetMsg.sendPlaceAssetError(origin, 52, ""); // Cannot place outisde a guild zone
return false;
}
@@ -749,8 +749,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
serverRealm.getRealmID(),
plantLoc.x - serverZone.getAbsX(), plantLoc.y,
plantLoc.z - serverZone.getAbsZ(), treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
plantLoc.x - serverZone.absX, plantLoc.y,
plantLoc.z - serverZone.absZ, treeInfo.getRot().y, treeInfo.getW(), playerCharacter.getGuild().getName(), LocalDateTime.now());
// Uh oh!
@@ -783,10 +783,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
// Link the zone with the city and then add
// to the appropriate hash tables and cache
zoneObject.setPlayerCity(true);
zoneObject.isPlayerCity = true;
if (zoneObject.getParent() != null)
zoneObject.getParent().addNode(zoneObject); //add as child to parent
if (zoneObject.parent != null)
zoneObject.parent.addNode(zoneObject); //add as child to parent
ZoneManager.addZone(zoneObject.getObjectUUID(), zoneObject);
ZoneManager.addPlayerCityZone(zoneObject);
@@ -857,7 +857,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (serverZone == null)
return false;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityID);
if (cityObject == null)
return false;
@@ -931,7 +931,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int shrineCount = 0;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityID);
// Cannot place shrine in abandoned city. Shrines must be owned
// by the tol owner not the person placing them.
@@ -1001,7 +1001,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
int barracksCount = 0;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityID);
// Cannot place barracks in abandoned city.
@@ -1061,7 +1061,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
if (validateCityBuildingPlacement(serverZone, msg, origin, player, msg.getFirstPlacementInfo()) == false)
return false;
cityObject = City.getCity(serverZone.getPlayerCityUUID());
cityObject = City.getCity(serverZone.playerCityID);
// We need to be able to access how much gold a character is carrying
@@ -1117,7 +1117,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
building.removeFromCache();
WorldGrid.RemoveWorldObject(building);
WorldGrid.removeObject(building);
building.getParentZone().getParent().zoneBuildingSet.remove(building);
building.getParentZone().parent.zoneBuildingSet.remove(building);
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) {
building.RemoveFromBarracksList();
}
@@ -1229,7 +1229,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
shrineType = Shrine.getShrineTypeByBlueprintUUID(blueprint.getBlueprintUUID());
city = City.getCity(currentZone.getPlayerCityUUID());
city = City.getCity(currentZone.playerCityID);
if (city == null)
return false;
@@ -1294,7 +1294,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
}
city = City.getCity(currentZone.getPlayerCityUUID());
city = City.getCity(currentZone.playerCityID);
if (city == null)
return false;
@@ -1369,7 +1369,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
newMesh.runAfterLoad();
} else if (ago.getObjectType() == GameObjectType.Warehouse) {
Warehouse warehouse = (Warehouse) ago;
City city = City.getCity(currentZone.getPlayerCityUUID());
City city = City.getCity(currentZone.playerCityID);
if (city == null)
return true;
@@ -44,11 +44,11 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
serverZone = ZoneManager.findSmallestZone(pc.getLoc());
if (serverZone.getPlayerCityUUID() == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
if (serverZone.playerCityID == 0 && targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.MINE)
return;
City city = City.GetCityFromCache(serverZone.getPlayerCityUUID());
City city = City.GetCityFromCache(serverZone.playerCityID);
if (city != null) {
if (city.getBane() != null && city.protectionEnforced == false)