From 4707bb11f0a24602697f52d8a9fbb0c6db9b4dc0 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Fri, 5 Apr 2024 20:58:38 -0500 Subject: [PATCH] recall scrolls take double the time to execute --- src/engine/gameManager/PowersManager.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/engine/gameManager/PowersManager.java b/src/engine/gameManager/PowersManager.java index 315b5d46..129f784a 100644 --- a/src/engine/gameManager/PowersManager.java +++ b/src/engine/gameManager/PowersManager.java @@ -1667,6 +1667,8 @@ public enum PowersManager { Vector3fImmutable targetLoc, PowersBase pb, int trains, boolean fromItem) { int time = pb.getCastTime(trains); + if(fromItem == true && pb.name.equals("Recall")) + time *= 2; if (!fromItem) finishApplyPowerA(ac, target, targetLoc, pb, trains, false); else if (time == 0)