diff --git a/src/engine/objects/City.java b/src/engine/objects/City.java index f4ed1b52..a750aeb6 100644 --- a/src/engine/objects/City.java +++ b/src/engine/objects/City.java @@ -1019,7 +1019,7 @@ public class City extends AbstractWorldObject { if (_playerMemory.contains(player.getObjectUUID())) continue; - if (!this.isLocationOnCityZone(player.getLoc())) + if (!this.isLocationWithinSiegeBounds(player.getLoc())) continue; // Apply safehold affect to player if needed