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@ -82,26 +82,27 @@ public class LootManager {
@@ -82,26 +82,27 @@ public class LootManager {
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return; |
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} |
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Boolean hasRolledForGlass = false; |
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Boolean hasExtraRolled = false; |
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int hotzoneTable = 0; |
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for (BootySetEntry bse : entries) { |
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switch (bse.bootyType) { |
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case "GOLD": |
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GenerateGoldDrop(mob,bse,multiplier); |
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break; |
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case "LOOT": |
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GenerateNormalLootDrop(mob,bse,multiplier,inHotzone); |
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GenerateNormalLootDrop(mob,bse,multiplier,false); |
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if (inHotzone && mob.level < 80) { |
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if (generalItemTables.containsKey(bse.lootTable + 1)) { |
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GenerateHotzoneLootDrop(mob, bse, multiplier); |
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} else{ |
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//if hotzone equivalent table doesn't exist, roll for glass
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RollForGlass(mob); |
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hasRolledForGlass = true; |
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//GenerateHotzoneLootDrop(mob, bse, multiplier);
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hotzoneTable = bse.lootTable + 1; |
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} |
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} |
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if(mob.level > 80){ |
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RollForGlass(mob); |
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if(mob.level < 80){ |
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if (inHotzone && hasExtraRolled == false) { |
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RollLootTableForHotzone(mob, bse); |
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hasExtraRolled = true; |
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} |
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} |
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RollLootTableForHotzone(mob, bse); |
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break; |
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case "ITEM": |
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GenerateItemLootDrop(mob,bse,multiplier); |
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@ -111,6 +112,9 @@ public class LootManager {
@@ -111,6 +112,9 @@ public class LootManager {
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if(inHotzone && hasRolledForGlass == false){ |
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RollForGlass(mob); |
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} |
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if (hotzoneTable != 0) { |
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GenerateHotzoneLootDrop(mob, hotzoneTable, multiplier); |
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} |
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} |
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public static void RollLootTableForHotzone(Mob mob, BootySetEntry bse){ |
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MobLoot toAdd = getGenTableItem(bse.lootTable, mob,true); |
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@ -138,7 +142,7 @@ public class LootManager {
@@ -138,7 +142,7 @@ public class LootManager {
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} |
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int itemTableId = selectedRow.itemTableID; |
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//gets the 1-320 roll for this mob
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int roll2 = TableRoll(mob.level); |
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int roll2 = TableRoll(mob.level,isHotzone); |
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); |
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if (tableRow == null) { |
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return null; |
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@ -163,7 +167,7 @@ public class LootManager {
@@ -163,7 +167,7 @@ public class LootManager {
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int prefixroll = ThreadLocalRandom.current().nextInt(100)+1; |
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { |
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); |
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); |
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level,isHotzone)); |
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if (prefixMod != null && prefixMod.action.length() > 0) { |
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outItem.setPrefix(prefixMod.action); |
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outItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); |
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@ -177,7 +181,7 @@ public class LootManager {
@@ -177,7 +181,7 @@ public class LootManager {
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); |
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { |
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); |
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level)); |
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level,isHotzone)); |
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if (suffixMod != null && suffixMod.action.length() > 0) { |
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outItem.setSuffix(suffixMod.action); |
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outItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); |
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@ -188,7 +192,7 @@ public class LootManager {
@@ -188,7 +192,7 @@ public class LootManager {
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} |
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return outItem; |
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} |
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private static int TableRoll(int mobLevel){ |
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private static int TableRoll(int mobLevel, Boolean isHotzone){ |
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if(mobLevel > 65){ |
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mobLevel = 65; |
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} |
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@ -197,6 +201,12 @@ public class LootManager {
@@ -197,6 +201,12 @@ public class LootManager {
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max = 321; |
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} |
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int min = (int)(4.469 * mobLevel - 3.469); |
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//if(isHotzone == true){
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// min += mobLevel;
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// if(min > 220){
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// min = 220;
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// }
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//}
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int roll = ThreadLocalRandom.current().nextInt(max-min) + min; |
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return roll; |
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} |
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@ -236,15 +246,14 @@ public class LootManager {
@@ -236,15 +246,14 @@ public class LootManager {
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int i = 0; |
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} |
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} |
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public static void GenerateHotzoneLootDrop(Mob mob, BootySetEntry bse, float multiplier){ |
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int lootTableID = bse.lootTable + 1; |
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//hotzone roll will ignore chance from inherited table
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public static void GenerateHotzoneLootDrop(Mob mob, int tableID, float multiplier){ |
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int lootTableID = tableID; |
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//int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
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//if (chanceRoll > bse.dropChance * multiplier) {
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// //early exit, failed to hit minimum chance roll
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//early exit, failed to hit minimum chance roll
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// return;
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//}
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MobLoot toAdd = getGenTableItem(lootTableID, mob, true); |
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MobLoot toAdd = getGenTableItem(lootTableID, mob, false); |
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if (toAdd != null) { |
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if (toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix() != null && toAdd.getSuffix().isEmpty() == true) { |
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toAdd.setIsID(true); |
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@ -254,8 +263,14 @@ public class LootManager {
@@ -254,8 +263,14 @@ public class LootManager {
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} |
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public static void RollForGlass(Mob mob){ |
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int glassRoll = ThreadLocalRandom.current().nextInt(100) + 1; |
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if (glassRoll >= 99) { |
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int roll2 = TableRoll(mob.level); |
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int glassChance = 99 - mob.getRank(); |
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if (glassRoll >= glassChance) { |
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//int roll2 = TableRoll(mob.level,false);
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int max = (int)(4.882 * mob.level + 127.0); |
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if(max > 321){ |
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max = 321; |
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} |
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int roll2 = ThreadLocalRandom.current().nextInt(max - (int)((mob.level * 0.5) + (mob.level * 0.5))); |
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if (itemTables.get(126).getRowForRange(roll2) == null) { |
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return; |
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} |
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