diff --git a/src/engine/gameManager/LootManager.java b/src/engine/gameManager/LootManager.java index e8f1bb96..b6c57b79 100644 --- a/src/engine/gameManager/LootManager.java +++ b/src/engine/gameManager/LootManager.java @@ -102,8 +102,8 @@ public enum LootManager { float dropRate; mob.hasContractOrRune = true; - //1 in 10,000 chance to drop glass - if(ThreadLocalRandom.current().nextInt(1,10000) == 500){ + //1 in 1,000 chance to drop glass + if(ThreadLocalRandom.current().nextInt(1,1000) == 500){ ItemBase glassItem = rollRandomItem(126); if(glassItem != null) { MobLoot toAdd = new MobLoot(mob, glassItem, false);