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humans can only apply 1 Blood Rune

lakebane-master
FatBoy-DOTC 6 months ago
parent
commit
4924133416
  1. 19
      src/engine/net/client/msg/ApplyRuneMsg.java

19
src/engine/net/client/msg/ApplyRuneMsg.java

@ -10,6 +10,7 @@
package engine.net.client.msg; package engine.net.client.msg;
import engine.Enum; import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.net.*; import engine.net.*;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
@ -274,7 +275,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (runes.size() > 12) { if (runes.size() > 12) {
return false; return false;
} }
boolean hasBloodRune = false;
for(CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
hasBloodRune = true;
break;
}
}
if(hasBloodRune){
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
//if discipline, check number applied //if discipline, check number applied
if (isDiscipline(runeID)) { if (isDiscipline(runeID)) {
if (playerCharacter.getLevel() < 70) { if (playerCharacter.getLevel() < 70) {

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