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@ -292,7 +292,6 @@ public enum PowersManager {
@@ -292,7 +292,6 @@ public enum PowersManager {
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//check for movement buffs while flying
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if(playerCharacter.isFlying()) { |
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boolean whileFlying = true; |
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switch(pb.token){ |
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case 429005674: |
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case 429505739: |
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@ -309,19 +308,15 @@ public enum PowersManager {
@@ -309,19 +308,15 @@ public enum PowersManager {
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case 1794395699: |
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case 429428796: |
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case 1514898036: |
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whileFlying = false; |
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break; |
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} |
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if(!whileFlying) { |
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ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff"); |
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//refund stamina
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float amount = playerCharacter.getStamina() + pb.cost; |
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playerCharacter.setStamina(amount, playerCharacter); |
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// Update all surrounding clients.
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TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter); |
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); |
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return true; |
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ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff"); |
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//refund stamina
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float amount = playerCharacter.getStamina() + pb.cost; |
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playerCharacter.setStamina(amount, playerCharacter); |
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// Update all surrounding clients.
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TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter); |
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); |
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return true; |
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} |
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} |
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