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@ -467,7 +467,7 @@ public class NPC extends AbstractCharacter {
@@ -467,7 +467,7 @@ public class NPC extends AbstractCharacter {
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newNPC.contractUUID = contractID; |
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if (building == null) |
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newNPC.bindLoc = spawn; |
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newNPC.bindLoc = ZoneManager.worldToLocal(spawn, parent); |
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else |
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newNPC.bindLoc = Vector3fImmutable.ZERO; |
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