Potion charges accounted for in price

This commit is contained in:
2024-03-25 05:43:20 -04:00
parent 6a62f93cba
commit 4e2add4d64
2 changed files with 16 additions and 5 deletions
@@ -109,7 +109,13 @@ public class VendorSellMsgHandler extends AbstractClientMsgHandler {
//apply damaged value reduction
float damagedModifier = sell.combat_health_current / sell.template.combat_health_full;
float chargeModifier = 1.0f;
if (sell.chargesRemaining != 0)
chargeModifier = sell.chargesRemaining * 1.0f / sell.template.item_initial_charges;
cost *= damagedModifier;
cost *= chargeModifier;
float bargain = player.getBargain();
float profit = npc.getBuyPercent(player) + bargain;
+10 -5
View File
@@ -1388,12 +1388,17 @@ public class CharacterItemManager {
// attempt to transfer item in db
boolean sdrMerchant = false;
boolean eatItem = false;
// SDR vendors and potions are not resold
if (npc.getContractID() >= 1900 && npc.getContractID() <= 1906)
sdrMerchant = true;
eatItem = true;
if (sdrMerchant) {
if (itemToSell.template.item_type.equals(ItemType.POTION))
eatItem = true;
if (eatItem) {
this.delete(itemToSell);
this.updateInventory();
@@ -1402,13 +1407,13 @@ public class CharacterItemManager {
// skip this check if this is a mobLoot item (which is not in any inventory)
if (!sdrMerchant)
if (!eatItem)
if (!removeItemFromInventory(itemToSell))
return false;
// add item to vendor
if (!sdrMerchant)
if (!eatItem)
if (!itemMan.addItemToInventory(itemToSell))
return false;
}