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@ -688,7 +688,7 @@ public class Mine extends AbstractGameObject { |
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guard.healthMax *= 2; |
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guard.healthMax *= 2; |
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guard.setHealth(guard.healthMax); |
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guard.setHealth(guard.healthMax); |
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guard.spawnTime = 1000000000; |
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guard.spawnTime = 1000000000; |
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guard.runAfterLoad(); |
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guard.BehaviourType = Enum.MobBehaviourType.Aggro; |
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InterestManager.setObjectDirty(guard); |
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InterestManager.setObjectDirty(guard); |
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this.strongholdMobs.add(guard); |
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this.strongholdMobs.add(guard); |
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LootManager.GenerateStrongholdLoot(guard,false); |
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LootManager.GenerateStrongholdLoot(guard,false); |
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@ -701,7 +701,7 @@ public class Mine extends AbstractGameObject { |
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commander.healthMax *= 2; |
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commander.healthMax *= 2; |
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commander.setHealth(commander.healthMax); |
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commander.setHealth(commander.healthMax); |
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commander.spawnTime = 1000000000; |
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commander.spawnTime = 1000000000; |
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commander.runAfterLoad(); |
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commander.BehaviourType = Enum.MobBehaviourType.Aggro; |
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InterestManager.setObjectDirty(commander); |
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InterestManager.setObjectDirty(commander); |
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this.strongholdMobs.add(commander); |
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this.strongholdMobs.add(commander); |
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LootManager.GenerateStrongholdLoot(commander,true); |
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LootManager.GenerateStrongholdLoot(commander,true); |
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