counter added
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@@ -331,7 +331,8 @@ private static final int cellGap = 4;
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path.add(start);
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Vector3fImmutable current = start;
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boolean obstructed = false;
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while (current.distanceSquared(goal) > 9)
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int count = 0;
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while (current.distanceSquared(goal) > 9 && count < 250)
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{
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//gather the 8 cells around the player
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ArrayList<Vector3fImmutable> surroundingCells = new ArrayList<>();
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@@ -346,6 +347,7 @@ private static final int cellGap = 4;
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Vector3fImmutable cheapest = new Vector3fImmutable(-10000, 0, -10000);
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for (Vector3fImmutable point : surroundingCells)
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{
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count++;
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if (path.contains(point))
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continue;
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