@ -215,12 +215,6 @@ public final class Bane { 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        Vector3fImmutable  localLocation  =  ZoneManager . worldToLocal ( player . getLoc ( ) ,  cityZone ) ;   
					 
					 
					 
					        Vector3fImmutable  localLocation  =  ZoneManager . worldToLocal ( player . getLoc ( ) ,  cityZone ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( localLocation  = =  null )  {   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            PlaceAssetMsg . sendPlaceAssetError ( player . getClientConnection ( ) ,  1 ,  "A Serious error has occurred. Please post details for to ensure transaction integrity" ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            Logger . info ( "Failed to Convert World coordinates to local zone coordinates" ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            return  false ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        }   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        Building  stone  =  DbManager . BuildingQueries . CREATE_BUILDING (   
					 
					 
					 
					        Building  stone  =  DbManager . BuildingQueries . CREATE_BUILDING (   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					                cityZone . getObjectUUID ( ) ,  player . getObjectUUID ( ) ,  blueprint . getName ( ) ,  blueprint . getBlueprintUUID ( ) ,   
					 
					 
					 
					                cityZone . getObjectUUID ( ) ,  player . getObjectUUID ( ) ,  blueprint . getName ( ) ,  blueprint . getBlueprintUUID ( ) ,   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					                localLocation ,  1 . 0f ,  blueprint . getMaxHealth ( rank ) ,  ProtectionState . PROTECTED ,  0 ,  rank ,   
					 
					 
					 
					                localLocation ,  1 . 0f ,  blueprint . getMaxHealth ( rank ) ,  ProtectionState . PROTECTED ,  0 ,  rank ,   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -231,6 +225,12 @@ public final class Bane { 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            return  false ;   
					 
					 
					 
					            return  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        }   
					 
					 
					 
					        }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        for ( Guild  subGuild  :  baningGuild . getNation ( ) . getSubGuildList ( ) )  {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					            if  ( getBaneByAttackerGuild ( subGuild )  ! =  null )  {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					                PlaceAssetMsg . sendPlaceAssetError ( player . getClientConnection ( ) ,  1 ,  "Your Nation Already Has a Bane Placed" ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					                return  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					            }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        stone . addEffectBit ( ( 1  < <  19 ) ) ;   
					 
					 
					 
					        stone . addEffectBit ( ( 1  < <  19 ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        stone . setMaxHitPoints ( stone . getBlueprint ( ) . getMaxHealth ( stone . getRank ( ) ) ) ;   
					 
					 
					 
					        stone . setMaxHitPoints ( stone . getBlueprint ( ) . getMaxHealth ( stone . getRank ( ) ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        stone . setCurrentHitPoints ( stone . getMaxHitPoints ( ) ) ;   
					 
					 
					 
					        stone . setCurrentHitPoints ( stone . getMaxHitPoints ( ) ) ;